Offline 85.26.241.16:28015 checked 9d ago
nameserver
Connect
srv = rust.server("85.26.241.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 07:13 UTC, in 20h. # Every other Friday at 07:13 UTC · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 20h | Fri 30 Oct, 07:13 UTC | wipe |
| 1 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 20h | Fri 13 Nov, 07:13 UTC | wipe |
| 3 | 28d 20h | Fri 27 Nov, 07:13 UTC | wipe |
| 4 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 20h | Fri 11 Dec, 07:13 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 07:13 UTC13d ago | NaN | NaN | running | 0 |
| 1 | Fri 2 Oct, 06:22 UTC27d ago | NaN | NaN | 14 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.26.241.16:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 07:13 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 355/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 152/200 |
Quick answers
From the figures on this page.
Population data
What position does nameserver take in the server rankings?
Rank #15,345 on seven-day player hours for nameserver, within the top 70% of all ranked servers.
How full does nameserver run?
The current row shows nameserver offline; the last response was 9 days 5 hours ago.
Server data
What Rust version does nameserver run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by nameserver. Steam updates your game for you, but the protocol must match to join.
How reliable is nameserver, and is it online now?
nameserver is offline at this refresh; the last response came 9 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 21 September 2026.
Which location does nameserver run from?
There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.26.241.16:28015 is its address.
Settings and map
Which settings and rules does nameserver run?
You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.
Which map has nameserver selected?
nameserver runs a procedural map, which the game generates.
Wipes and dates
When does nameserver wipe, and how often?
Wipes on nameserver run every other Friday at 07:13 UTC. On Friday 30 October at 07:13 UTC the next wipe is due. A new world was started 13 days 3 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold nameserver, and which filters?
These Rust Data lists include nameserver: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join nameserver?
The manual route: launch Rust, F1, then client.connect 85.26.241.16:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.