Rust Data

rustdata.spaceservers85.26.241.22:28016.ipynb

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Offline 85.26.241.22:28015 checked 8d ago

My Server Name

Connect

srv = rust.server("85.26.241.22:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 16d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 00:16 UTC16d ago NaN NaN running 0
1 Wed 7 Oct, 07:46 UTC22d ago NaN NaN 6.7 days 2
2 Fri 2 Oct, 06:22 UTC27d ago 0 NaN 5.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.26.241.22:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 00:16 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362/425

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Player hours over seven days put My Server Name at #15,399, in the top 69% of the ranked set.

What population does My Server Name carry?

The current row shows My Server Name offline; the last response was 8 days 14 hours ago.

About the server

What Rust version does My Server Name run?

Rust network protocol 2634 and build 167398 on Windows is what My Server Name runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server Name, and is it up?

My Server Name is offline at this refresh; the last response came 8 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 30 September 2026.

In which location is My Server Name hosted?

For My Server Name, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.26.241.22:28015.

Settings and map

What rules and settings are recorded for My Server Name?

You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Server Name selected?

A procedural map runs on My Server Name, generated by the game.

Wipes and dates

When does My Server Name wipe, and on what schedule?

Irregular wipe times on My Server Name leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 16 days ago, and that is the one in play.

On My Server Name, what happens on wipe day?

Recent wipes averaged 0 players at their peak.

Tags, lists

Where does My Server Name appear among Rust Data lists and filters?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into My Server Name?

The manual route: launch Rust, F1, then client.connect 85.26.241.22:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online