Rust Data

rustdata.spaceservers85.26.241.23:28016.ipynb

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Offline 85.26.241.23:28015 checked 9d ago

nameserver

Connect

srv = rust.server("85.26.241.23:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #13,042 # top 59%
last wipe 12d ago # no schedule published
next wipe 1d 18h # Fri 30 Oct, 07:13 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep5 Oct11 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 07:13 UTC, in 1d 18h. # Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes

Coming wipes

inatkind
01d 18hFri 30 Oct, 07:13 UTCwipe
18d 5hThu 5 Nov, 19:00 UTCFW force wipe
215d 18hFri 13 Nov, 07:13 UTCwipe
329d 18hFri 27 Nov, 07:13 UTCwipe
436d 5hThu 3 Dec, 19:00 UTCFW force wipe
543d 18hFri 11 Dec, 07:13 UTCwipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 07:13 UTC12d ago NaN NaN running 0
1 Fri 2 Oct, 06:22 UTC26d ago NaN NaN 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.26.241.23:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 07:13 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average678/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average39/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average58/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average222/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average119/175

Quick answers

From the figures on this page.

Population

How does nameserver compare in the rankings?

Over the last seven days nameserver sits at #13,042 on player hours, in the top 59% of ranked servers.

How full does nameserver run?

Offline now for nameserver, with the last sample 9 days 2 hours ago.

Server data

What Rust version does nameserver run?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it up?

Offline now for nameserver, last seen 9 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.

In which location is nameserver hosted?

For nameserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.26.241.23:28015.

Map and rules

Which settings and rules does nameserver run?

The name nameserver carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has nameserver loaded?

A procedural map runs on nameserver, generated by the game.

Wipe schedule

When does nameserver wipe, and how often?

every other Friday at 07:13 UTC is how nameserver wipes. The schedule puts the next wipe on Friday 30 October at 07:13 UTC. The world it runs now was generated 12 days 5 hours ago.

Tags and filters

Which Rust Data filters and lists contain nameserver?

These Rust Data lists include nameserver: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on nameserver?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into nameserver?

In Rust, F1 opens the console: type client.connect 85.26.241.23:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,836 players 11,736 servers online