Rust Data

rustdata.spaceservers85.26.241.27:28016.ipynb

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Offline 85.26.241.27:28015 checked 9d ago

nameserver

Connect

srv = rust.server("85.26.241.27:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #13,039 # top 59%
last wipe 12d ago # no schedule published
next wipe 1d 11h # Fri 30 Oct, 07:13 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep7 Oct11 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 07:13 UTC, in 1d 11h. # Every other Friday at 07:13 UTC · low confidence

usual gap14 daysbetween real wipes

Coming wipes

inatkind
01d 11hFri 30 Oct, 07:13 UTCwipe
17d 23hThu 5 Nov, 19:00 UTCFW force wipe
215d 11hFri 13 Nov, 07:13 UTCwipe
329d 11hFri 27 Nov, 07:13 UTCwipe
435d 23hThu 3 Dec, 19:00 UTCFW force wipe
543d 11hFri 11 Dec, 07:13 UTCwipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 07:13 UTC12d ago NaN NaN running 0
1 Fri 2 Oct, 06:22 UTC26d ago NaN NaN 14 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.26.241.27:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 07:13 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Player counts

What position does nameserver take in the server rankings?

Over the last seven days nameserver sits at #13,039 on player hours, in the top 59% of ranked servers.

How many players does nameserver hold at once?

Offline now for nameserver, with the last sample 9 days 8 hours ago.

Server data

What is the Rust version on nameserver?

The build is Rust network protocol 2634 and build 167781 on Windows, run by nameserver. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it up?

The latest sample has nameserver offline, with a last sighting 9 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 20 September 2026.

Where does nameserver sit?

There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.26.241.27:28015.

Settings and map

What rules and settings are recorded for nameserver?

The name nameserver carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

What is the map on nameserver?

The game generates its map: procedural, on nameserver.

Wipes and dates

When does nameserver wipe, and on what schedule?

Wipes on nameserver run every other Friday at 07:13 UTC. On Friday 30 October at 07:13 UTC the next wipe is due. This world was created 12 days 12 hours ago.

Tags, lists

Which lists on Rust Data hold nameserver, and which filters?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 85.26.241.27:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players The server lists 15 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online