Offline 85.26.241.27:28015 checked 9d ago
nameserver
Connect
srv = rust.server("85.26.241.27:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 07:13 UTC, in 1d 11h. # Every other Friday at 07:13 UTC · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 11h | Fri 30 Oct, 07:13 UTC | wipe |
| 1 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 11h | Fri 13 Nov, 07:13 UTC | wipe |
| 3 | 29d 11h | Fri 27 Nov, 07:13 UTC | wipe |
| 4 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 11h | Fri 11 Dec, 07:13 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 07:13 UTC12d ago | NaN | NaN | running | 0 |
| 1 | Fri 2 Oct, 06:22 UTC26d ago | NaN | NaN | 14 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.26.241.27:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 07:13 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
What position does nameserver take in the server rankings?
Over the last seven days nameserver sits at #13,039 on player hours, in the top 59% of ranked servers.
How many players does nameserver hold at once?
Offline now for nameserver, with the last sample 9 days 8 hours ago.
Server data
What is the Rust version on nameserver?
The build is Rust network protocol 2634 and build 167781 on Windows, run by nameserver. Steam updates your game for you, but the protocol must match to join.
How reliable is nameserver, and is it up?
The latest sample has nameserver offline, with a last sighting 9 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 20 September 2026.
Where does nameserver sit?
There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.26.241.27:28015.
Settings and map
What rules and settings are recorded for nameserver?
The name nameserver carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
What is the map on nameserver?
The game generates its map: procedural, on nameserver.
Wipes and dates
When does nameserver wipe, and on what schedule?
Wipes on nameserver run every other Friday at 07:13 UTC. On Friday 30 October at 07:13 UTC the next wipe is due. This world was created 12 days 12 hours ago.
Tags, lists
Which lists on Rust Data hold nameserver, and which filters?
On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on nameserver hold?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join nameserver?
In Rust, F1 opens the console: type client.connect 85.26.241.27:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.