Offline 85.50.186.9:28017 checked 44d ago
NuLLNX Build Lab | Vanilla Practice
Connect
srv = rust.server("85.50.186.9:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.50.186.9:28017
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Sep 2026, 23:39 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 68/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 165/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 73/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 10/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 1/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 22/100 |
Quick answers
From the figures on this page.
Player counts
What position does NuLLNX Build Lab | Vanilla Practice take in the server rankings?
Rank #15,025 on seven-day player hours for NuLLNX Build Lab | Vanilla Practice, within the top – of all ranked servers.
How many players does NuLLNX Build Lab | Vanilla Practice hold at once?
The current row shows NuLLNX Build Lab | Vanilla Practice offline; the last response was 44 days 10 hours ago.
Server data
What Rust version does NuLLNX Build Lab | Vanilla Practice run?
Version Rust network protocol 2633 and build 163794 on Windows is reported by NuLLNX Build Lab | Vanilla Practice. Steam updates your game for you, but the protocol must match to join.
How reliable is NuLLNX Build Lab | Vanilla Practice, and is it up?
NuLLNX Build Lab | Vanilla Practice is offline at this refresh; the last response came 44 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does NuLLNX Build Lab | Vanilla Practice run from?
No region is published by NuLLNX Build Lab | Vanilla Practice. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 85.50.186.9:28017.
Rules, settings, map
Which settings and rules does NuLLNX Build Lab | Vanilla Practice run?
No gather rate appears in the name: NuLLNX Build Lab | Vanilla Practice. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the map on NuLLNX Build Lab | Vanilla Practice?
NuLLNX Build Lab | Vanilla Practice runs a procedural map, which the game generates.
Wipe data
When does NuLLNX Build Lab | Vanilla Practice wipe, and how often?
A rhythm cannot be read from the wipes of NuLLNX Build Lab | Vanilla Practice on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 46 days 3 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold NuLLNX Build Lab | Vanilla Practice, and which filters?
The Rust Data lists that NuLLNX Build Lab | Vanilla Practice fits are: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on NuLLNX Build Lab | Vanilla Practice hold?
The game's server browser reads these tags from NuLLNX Build Lab | Vanilla Practice: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join NuLLNX Build Lab | Vanilla Practice?
Enter client.connect 85.50.186.9:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.