Offline EU 85.50.86.46:22619 checked 30d ago
[ESP/Ñ] DEV
Connect
srv = rust.server("85.50.86.46:22621")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 129/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 40/100 |
| 2 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 12/200 |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 6/50 |
| 4 | [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 26 on average | 10/100 |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 25/100 |
Quick answers
From the figures on this page.
Population
What position does [ESP/Ñ] DEV take in the server rankings?
Player hours over the last seven days: #16,917 for [ESP/Ñ] DEV, #2,575 in Europe, within the top 71% of the ranked set.
How full does [ESP/Ñ] DEV run?
Offline now for [ESP/Ñ] DEV, with the last sample 30 days 7 hours ago.
Server facts
What Rust version does [ESP/Ñ] DEV run?
The build is Rust network protocol 2633 and build 165217 on Linux, run by [ESP/Ñ] DEV. Steam updates your game for you, but the protocol must match to join.
How reliable is [ESP/Ñ] DEV, and is it online now?
Offline now for [ESP/Ñ] DEV, last seen 30 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.
Which location does [ESP/Ñ] DEV run from?
The EU tag is what [ESP/Ñ] DEV uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.50.86.46:22619 is its address.
Rules, settings, map
Which rules apply on [ESP/Ñ] DEV, and what settings?
No gather rate appears in the name: [ESP/Ñ] DEV. The cap on a group is 12 players. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
What is the map on [ESP/Ñ] DEV?
The game generates the map on [ESP/Ñ] DEV: procedural, size 3,750, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Bots y eventos en todo el mapa.
Wipe data
On what schedule does [ESP/Ñ] DEV wipe?
The next wipe for [ESP/Ñ] DEV is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 42 days 11 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
Tags and filters
Which Rust Data filters and lists contain [ESP/Ñ] DEV?
On Rust Data, [ESP/Ñ] DEV appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on [ESP/Ñ] DEV?
The game's server browser reads these tags from [ESP/Ñ] DEV: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts12 (Group limit): Team size tops out at 12; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to [ESP/Ñ] DEV?
Enter client.connect 85.50.86.46:22619 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.