Offline 85.72.131.117:28015 checked 20d ago
Eternal Rust | DEV
Connect
srv = rust.server("85.72.131.117:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:21 UTC FW27d ago | 1 | NaN | running | 1 |
| 1 | Wed 23 Sep, 09:57 UTC35d ago | 1 | held half | 8.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.72.131.117:28015
- region
- –
- max players
- 100
- group limit
- 6 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:33 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 9/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 34/150 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 0/200 |
| 3 | Rustico 3 | groups of 5 · 8 on average | 12/100 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Eternal Rust | DEV rank?
Rank #15,885 on seven-day player hours for Eternal Rust | DEV, within the top 72% of all ranked servers.
How full does Eternal Rust | DEV run?
The current row shows Eternal Rust | DEV offline; the last response was 20 days 13 hours ago.
About the server
Which Rust version is Eternal Rust | DEV on?
Version Rust network protocol 2634 and build 167058 on Windows is reported by Eternal Rust | DEV. The protocol has to match before you can join, and Steam does the updating.
Is Eternal Rust | DEV up, and what does its uptime show?
Eternal Rust | DEV is offline at this refresh; the last response came 20 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 23 September 2026.
In which location is Eternal Rust | DEV hosted?
No region is published by Eternal Rust | DEV. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.72.131.117:28015.
Map and rules
Which settings and rules does Eternal Rust | DEV run?
The name Eternal Rust | DEV carries no gather rate. Group size tops out at 6 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Eternal Rust | DEV?
Eternal Rust | DEV runs a procedural map, which the game generates.
Wipes and dates
When does Eternal Rust | DEV wipe, and how often?
Too few wipes are on record for Eternal Rust | DEV to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 3 hours ago.
What is wipe day on Eternal Rust | DEV like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 37 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Which lists on Rust Data hold Eternal Rust | DEV, and which filters?
These Rust Data lists include Eternal Rust | DEV: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Eternal Rust | DEV?
These tags are published by Eternal Rust | DEV and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts6 (Group limit): Team size tops out at 6; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Eternal Rust | DEV?
The manual route: launch Rust, F1, then client.connect 85.72.131.117:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.