Rust Data

rustdata.spaceservers85.72.131.117:28017.ipynb

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Offline 85.72.131.117:28015 checked 20d ago

Eternal Rust | DEV

moddedoxide

Connect

srv = rust.server("85.72.131.117:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,885 # top 72%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:21 UTC FW27d ago 1 NaN running 1
1 Wed 23 Sep, 09:57 UTC35d ago 1 held half 8.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.72.131.117:28015
region
–
max players
100
group limit
6 max
wipe schedule
–
last wipe
1 Oct 2026, 19:33 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average9/250
1SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 58 on average34/150
2红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average0/200
3Rustico 3groups of 5 · 8 on average12/100
4РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
5Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average0/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Eternal Rust | DEV rank?

Rank #15,885 on seven-day player hours for Eternal Rust | DEV, within the top 72% of all ranked servers.

How full does Eternal Rust | DEV run?

The current row shows Eternal Rust | DEV offline; the last response was 20 days 13 hours ago.

About the server

Which Rust version is Eternal Rust | DEV on?

Version Rust network protocol 2634 and build 167058 on Windows is reported by Eternal Rust | DEV. The protocol has to match before you can join, and Steam does the updating.

Is Eternal Rust | DEV up, and what does its uptime show?

Eternal Rust | DEV is offline at this refresh; the last response came 20 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 23 September 2026.

In which location is Eternal Rust | DEV hosted?

No region is published by Eternal Rust | DEV. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 85.72.131.117:28015.

Map and rules

Which settings and rules does Eternal Rust | DEV run?

The name Eternal Rust | DEV carries no gather rate. Group size tops out at 6 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on Eternal Rust | DEV?

Eternal Rust | DEV runs a procedural map, which the game generates.

Wipes and dates

When does Eternal Rust | DEV wipe, and how often?

Too few wipes are on record for Eternal Rust | DEV to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 3 hours ago.

What is wipe day on Eternal Rust | DEV like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 37 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold Eternal Rust | DEV, and which filters?

These Rust Data lists include Eternal Rust | DEV: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Eternal Rust | DEV?

These tags are published by Eternal Rust | DEV and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts6 (Group limit): Team size tops out at 6; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Eternal Rust | DEV?

The manual route: launch Rust, F1, then client.connect 85.72.131.117:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts6
Group limit Team size tops out at 6.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Build number: 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,743 servers online