Rust Data

rustdata.spaceservers85.72.83.222:48017.ipynb

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Online EU 85.72.83.222:48015 checked 12m ago

Olympus Rage | PvP x100 | Team 8

100x teams off biweekly wipes moddedcarbonhardcore

Connect

srv = rust.server("85.72.83.222:48017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #14,047 # top 63% · #2475 in EU
last wipe 3d ago # biweekly schedule
next wipe 8d 18h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0020:0005:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51003:0012:0020:0005:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 63% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence

usual gap7.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
08d 18hThu 5 Nov, 19:00 UTCFW force wipe
110d 21hSat 7 Nov, 22:12 UTCwipe
224d 21hSat 21 Nov, 22:12 UTCwipe
336d 18hThu 3 Dec, 19:00 UTCFW force wipe
438d 21hSat 5 Dec, 22:12 UTCwipe

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 22:12 UTC3d ago 0 NaN running 0
1 Sat 17 Oct, 12:37 UTC10d ago 4 halved by day 1 7.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 0
No map picture published
map
Procedural Map
size
4500
seed
–

Server

srv.info()
address
85.72.83.222:48015
region
EU
max players
100
group limit
teams off
wipe schedule
biweekly
last wipe
24 Oct 2026, 22:12 UTC
hostname
–
first seen
17 Oct 2026

About this server · in its own words

print(srv.description)
DON'T TRY TO CONNECT IF YOU ARE A MAMMA'S BOY OR A PUS** === OLYMPUS RAGE | PvP x100 | HARDCORE === [ RULES ] Gather and loot x100. PvP is ALWAYS on and raiding is allowed. Teams and clans: max 8 players, no alliances. OFFLINE RAID PROTECTION: 12 hours after the last member of a base logs off (/orp). NEWCOMER PROTECTION: wild animals cannot hurt you for your first 30 min - helis, events and zombies hit everyone. WIPE every 2 weeks (/wipe shows the date). Restart every 3 days at 06:00 Greek time. Bases with nobody online for 5 days are removed. CRAFTING is 4x slower (healing items 5 s): VIP 1 normal speed, VIP 2 faster, VIP 3 INSTANT. HOMES: 4 (VIP 6 / 9 / 12). 100 teleports a day, /tpr only to teammates. BASE CARE: open your tool cupboard and use the buttons to repair the whole base or upgrade it to wood / stone / metal / HQM, paid from your inventory (upgrades cost double). [ DANGER - THE NPCs FIGHT BACK ] RAID BOSSES with TRIPLE health (Captain Iglo, Top Gun, Captain Hook): they throw grenades and C4 timed charges, back off a few metres while it burns, then walk up to you again. They call a patrol heli that damages bases too. Killed guards return after 10 minutes. NPCs DAMAGE BASES: hide inside your base and hostile NPCs come to your walls and doors. NPCs never spawn inside a base. ZOMBIES are aggressive and charge from far away. Hit one and hide - it follows you home, breaks the door with the weapon it holds (the big chainsaw zombie is much faster) and attacks you inside. Also: roaming TANK, patrol HELI, PLANE and SATELLITE crashes, NPC RAID bases, mast

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average53/150
1PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 10 on average2/100
2[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average1/50
3Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average0/10
4Rustafields.com [X100][RB][TP][Shop]EU · groups of 40+ · 100x · monthly · 6 on average6/150
5[EU] WOLFPACK.GG 100x [No BPs | Kits | Shop | TP | VIP]EU · groups of 100+ · 100x · monthly · 1 on average1/200

Quick answers

From the figures on this page.

Population data

How does Olympus Rage | PvP x100 | Team 8 compare in the rankings?

On seven-day player hours Olympus Rage | PvP x100 | Team 8 is #14,047 overall and #2,475 in Europe, inside the top 63% of all ranked servers.

How many players does Olympus Rage | PvP x100 | Team 8 hold at once?

Olympus Rage | PvP x100 | Team 8 reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How well does Olympus Rage | PvP x100 | Team 8 perform?

The 48-hour average is 8 server fps, with a low of 5. The entity count peaked at 107,995, covering buildings, deployables and the rest of the world. The memory field tops out at 4,643 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Olympus Rage | PvP x100 | Team 8 run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Olympus Rage | PvP x100 | Team 8. The protocol has to match before you can join, and Steam does the updating.

How reliable is Olympus Rage | PvP x100 | Team 8, and is it up?

The current sample puts Olympus Rage | PvP x100 | Team 8 online. A restart about 41 hours ago is what its reported uptime implies. Uptime of 80% across the last 7 full days: 134 hours of 168. The first row Rust Data holds for it is dated 17 October 2026.

In which location is Olympus Rage | PvP x100 | Team 8 hosted?

In Europe, Olympus Rage | PvP x100 | Team 8 lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.72.83.222:48015 is its address.

Rules, settings, map

Which settings and rules does Olympus Rage | PvP x100 | Team 8 run?

Gather sits at 100x, read from the server's own name: Olympus Rage | PvP x100 | Team 8. Group limits do not appear in its data. Game mode hardcore, with this note: The hardest mode Facepunch ships. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has Olympus Rage | PvP x100 | Team 8 loaded?

Size 4,500, procedural: the game generates it on Olympus Rage | PvP x100 | Team 8.

Wipe data

When does Olympus Rage | PvP x100 | Team 8 wipe, and how often?

Too few wipes are on record for Olympus Rage | PvP x100 | Team 8 to confirm its schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 3 days 2 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

On Olympus Rage | PvP x100 | Team 8, what happens on wipe day?

The average peak over recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Lists and tags

Where does Olympus Rage | PvP x100 | Team 8 appear among Rust Data lists and filters?

These Rust Data lists include Olympus Rage | PvP x100 | Team 8: EU Rust servers, Modded Rust servers and Rust servers with more than 10x. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: More than 10x.

Which meanings do the tags on Olympus Rage | PvP x100 | Team 8 hold?

These tags are published by Olympus Rage | PvP x100 | Team 8 and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp100 (Max players): The server lists 100 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Olympus Rage | PvP x100 | Team 8?

The manual route: launch Rust, F1, then client.connect 85.72.83.222:48015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp100
Max players The server lists 100 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,441 players 11,714 servers online