Offline 85.85.27.72:28015 checked 1d ago
Server name on in-game server list
Connect
srv = rust.server("85.85.27.72:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 13:28 UTC6d ago | 1 | NaN | running | 1 |
| 1 | Sat 10 Oct, 13:46 UTC17d ago | 1 | NaN | 11 days | 0 |
| 2 | Wed 7 Oct, 19:58 UTC20d ago | 1 | NaN | 2.7 days | 1 |
| 3 | Thu 1 Oct, 11:51 UTC26d ago | 1 | held half | 6.3 days | 0 |
| 4 | Thu 24 Sep, 13:04 UTC33d ago | 1 | held half | 6.9 days | 0 |
| 5 | Sun 20 Sep, 17:51 UTC37d ago | 1 | held half | 3.8 days | 1 |
| 6 | Fri 18 Sep, 11:57 UTC39d ago | 1 | NaN | 2.2 days | 0 |
| 7 | Thu 17 Sep, 00:14 UTC41d ago | 1 | NaN | 1.5 days | 1 |
| 8 | Mon 14 Sep, 12:44 UTC43d ago | 1 | NaN | 2.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.85.27.72:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 13:28 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 307/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 18/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 196/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 98/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 28/100 |
Quick answers
From the figures on this page.
Player counts
How does Server name on in-game server list compare in the rankings?
Rank #12,239 on seven-day player hours for Server name on in-game server list, within the top 55% of all ranked servers.
How full does Server name on in-game server list run?
Server name on in-game server list returns no live count at this refresh, having last been seen 47 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.
About the server
Which Rust version is Server name on in-game server list on?
The build is Rust network protocol 2635 and build 169120 on Windows, run by Server name on in-game server list. The protocol has to match before you can join, and Steam does the updating.
Is Server name on in-game server list up, and what does its uptime show?
Offline now for Server name on in-game server list, last seen 47 hours ago. Over the last 7 full days the hours up number 3 of 168, 2%. Rust Data logged it first on 14 September 2026.
In which location is Server name on in-game server list hosted?
There is no region published for Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.85.27.72:28015.
Map and rules
Which rules apply on Server name on in-game server list, and what settings?
You will not find a gather rate in the string Server name on in-game server list. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Wipe data
When does Server name on in-game server list wipe, and on what schedule?
Irregular wipe times on Server name on in-game server list leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 17 hours ago.
What is wipe day on Server name on in-game server list like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Where does Server name on in-game server list appear among Rust Data lists and filters?
These Rust Data lists include Server name on in-game server list: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs169120 (Build): Build number: 169120; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Server name on in-game server list?
The manual route: launch Rust, F1, then client.connect 85.85.27.72:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.