Rust Data

rustdata.spaceservers85.85.27.72:28017.ipynb

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Offline 85.85.27.72:28015 checked 1d ago

Server name on in-game server list

Connect

srv = rust.server("85.85.27.72:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #12,239 # top 55%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 13:28 UTC6d ago 1 NaN running 1
1 Sat 10 Oct, 13:46 UTC17d ago 1 NaN 11 days 0
2 Wed 7 Oct, 19:58 UTC20d ago 1 NaN 2.7 days 1
3 Thu 1 Oct, 11:51 UTC26d ago 1 held half 6.3 days 0
4 Thu 24 Sep, 13:04 UTC33d ago 1 held half 6.9 days 0
5 Sun 20 Sep, 17:51 UTC37d ago 1 held half 3.8 days 1
6 Fri 18 Sep, 11:57 UTC39d ago 1 NaN 2.2 days 0
7 Thu 17 Sep, 00:14 UTC41d ago 1 NaN 1.5 days 1
8 Mon 14 Sep, 12:44 UTC43d ago 1 NaN 2.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
85.85.27.72:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:28 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average307/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average196/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average98/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average28/100

Quick answers

From the figures on this page.

Player counts

How does Server name on in-game server list compare in the rankings?

Rank #12,239 on seven-day player hours for Server name on in-game server list, within the top 55% of all ranked servers.

How full does Server name on in-game server list run?

Server name on in-game server list returns no live count at this refresh, having last been seen 47 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.

About the server

Which Rust version is Server name on in-game server list on?

The build is Rust network protocol 2635 and build 169120 on Windows, run by Server name on in-game server list. The protocol has to match before you can join, and Steam does the updating.

Is Server name on in-game server list up, and what does its uptime show?

Offline now for Server name on in-game server list, last seen 47 hours ago. Over the last 7 full days the hours up number 3 of 168, 2%. Rust Data logged it first on 14 September 2026.

In which location is Server name on in-game server list hosted?

There is no region published for Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 85.85.27.72:28015.

Map and rules

Which rules apply on Server name on in-game server list, and what settings?

You will not find a gather rate in the string Server name on in-game server list. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Wipe data

When does Server name on in-game server list wipe, and on what schedule?

Irregular wipe times on Server name on in-game server list leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 17 hours ago.

What is wipe day on Server name on in-game server list like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Where does Server name on in-game server list appear among Rust Data lists and filters?

These Rust Data lists include Server name on in-game server list: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Server name on in-game server list?

The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs169120 (Build): Build number: 169120; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Server name on in-game server list?

The manual route: launch Rust, F1, then client.connect 85.85.27.72:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs169120,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs169120
Build Build number: 169120.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,815 players 11,628 servers online