Rust Data

rustdata.spaceservers85.86.56.209:28017.ipynb

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Offline 85.86.56.209:28015 checked 6d ago

test1

Connect

srv = rust.server("85.86.56.209:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,411 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
85.86.56.209:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 01:31 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average273/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average24/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average36/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average134/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average46/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does test1 rank?

Rank #15,411 on seven-day player hours for test1, within the top 69% of all ranked servers.

How full does test1 run?

Offline now for test1, with the last sample 6 days 23 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on test1?

The build is Rust network protocol 2634 and build 167781 on Windows, run by test1. Joining needs the same protocol on your game; Steam handles the update.

How reliable is test1, and is it up?

test1 is offline at this refresh; the last response came 6 days 23 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. The first row Rust Data holds for it is dated 21 October 2026.

In which location is test1 hosted?

There is no region published for test1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 85.86.56.209:28015 is its address.

Map and rules

Which settings and rules does test1 run?

No gather rate appears in the name: test1. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on test1?

The game generates its map: procedural, on test1.

Wipe schedule

When does test1 wipe, and on what schedule?

A rhythm cannot be read from the wipes of test1 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days ago.

Lists and tags

Which lists on Rust Data hold test1, and which filters?

The Rust Data lists that test1 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on test1 hold?

The game's server browser reads these tags from test1: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into test1?

In Rust, F1 opens the console: type client.connect 85.86.56.209:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,407 players 11,664 servers online