Rust Data

rustdata.spaceservers86.102.27.122:28016.ipynb

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Offline 86.102.27.122:28015 checked 24d ago

My Test Server

Connect

srv = rust.server("86.102.27.122:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,890 # top 61%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.102.27.122:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 07:38 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average210/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average34/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average28/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73/200

Quick answers

From the figures on this page.

Population

What position does My Test Server take in the server rankings?

Over the last seven days My Test Server sits at #13,890 on player hours, in the top 61% of ranked servers.

How full does My Test Server run?

The current row shows My Test Server offline; the last response was 24 days 14 hours ago.

Server facts

Which Rust version is My Test Server on?

Version Rust network protocol 2634 and build 166652 on Windows is reported by My Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Test Server, and is it up?

My Test Server is offline at this refresh; the last response came 24 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

Where does My Test Server sit?

There is no region published for My Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 86.102.27.122:28015 is its address.

Map and rules

Which settings and rules does My Test Server run?

The name My Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Test Server loaded?

My Test Server runs a procedural map, which the game generates.

Wipe data

When does My Test Server wipe, and how often?

The record for My Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 16 hours ago.

Tags and filters

Where does My Test Server appear among Rust Data lists and filters?

On Rust Data, My Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Test Server hold?

These tags are published by My Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My Test Server?

In Rust, F1 opens the console: type client.connect 86.102.27.122:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,199 players 11,735 servers online