Offline 86.120.171.6:28015 checked 41d ago
Server name on in-game server list
Connect
srv = rust.server("86.120.171.6:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.120.171.6:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 16:35 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 332/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 293/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 45/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 130/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Server name on in-game server list rank?
Over the last seven days Server name on in-game server list sits at #15,492 on player hours, in the top – of ranked servers.
How full does Server name on in-game server list run?
Offline now for Server name on in-game server list, with the last sample 41 days 16 hours ago.
Server facts
What Rust version does Server name on in-game server list run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server name on in-game server list, and is it up?
The latest sample has Server name on in-game server list offline, with a last sighting 41 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 17 September 2026.
Where does Server name on in-game server list sit?
There is no region published for Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 86.120.171.6:28015.
Settings and map
Which rules apply on Server name on in-game server list, and what settings?
No gather rate appears in the name: Server name on in-game server list. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Server name on in-game server list loaded?
A procedural map runs on Server name on in-game server list, generated by the game.
Wipe data
When does Server name on in-game server list wipe, and on what schedule?
Too few wipes are on record for Server name on in-game server list to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 42 days 16 hours ago.
Lists and tags
Which lists on Rust Data hold Server name on in-game server list, and which filters?
On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 86.120.171.6:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.