Offline 86.122.162.74:28015 checked 10d ago
Nono Dev Lab
Connect
srv = rust.server("86.122.162.74:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.122.162.74:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 10:23 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 623/725 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 477/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 61/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 47/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 148/225 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 255/250 |
Quick answers
From the figures on this page.
Population
What position does Nono Dev Lab take in the server rankings?
Rank #15,322 on seven-day player hours for Nono Dev Lab, within the top 70% of all ranked servers.
How many players does Nono Dev Lab hold at once?
The current row shows Nono Dev Lab offline; the last response was 10 days 6 hours ago.
About the server
What is the Rust version on Nono Dev Lab?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Nono Dev Lab. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Nono Dev Lab, and is it up?
Nono Dev Lab is offline at this refresh; the last response came 10 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 October 2026.
Which location does Nono Dev Lab run from?
No region is published by Nono Dev Lab. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.122.162.74:28015 is its address.
Settings and map
What rules and settings are recorded for Nono Dev Lab?
You will not find a gather rate in the string Nono Dev Lab. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has Nono Dev Lab loaded?
Nono Dev Lab runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Nono Dev Lab wipe?
Too few wipes are on record for Nono Dev Lab to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 6 hours ago.
Lists and tags
Where does Nono Dev Lab appear among Rust Data lists and filters?
These Rust Data lists include Nono Dev Lab: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Nono Dev Lab?
Read by the game's server browser, the tags Nono Dev Lab publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Nono Dev Lab?
Enter client.connect 86.122.162.74:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.