Rust Data

rustdata.spaceservers86.122.162.74:28017.ipynb

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Offline 86.122.162.74:28015 checked 10d ago

Nono Dev Lab

Connect

srv = rust.server("86.122.162.74:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,322 # top 70%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.122.162.74:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 10:23 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average623/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average477/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average61/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average47/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average148/225
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average255/250

Quick answers

From the figures on this page.

Population

What position does Nono Dev Lab take in the server rankings?

Rank #15,322 on seven-day player hours for Nono Dev Lab, within the top 70% of all ranked servers.

How many players does Nono Dev Lab hold at once?

The current row shows Nono Dev Lab offline; the last response was 10 days 6 hours ago.

About the server

What is the Rust version on Nono Dev Lab?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Nono Dev Lab. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Nono Dev Lab, and is it up?

Nono Dev Lab is offline at this refresh; the last response came 10 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 October 2026.

Which location does Nono Dev Lab run from?

No region is published by Nono Dev Lab. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.122.162.74:28015 is its address.

Settings and map

What rules and settings are recorded for Nono Dev Lab?

You will not find a gather rate in the string Nono Dev Lab. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

Which map has Nono Dev Lab loaded?

Nono Dev Lab runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Nono Dev Lab wipe?

Too few wipes are on record for Nono Dev Lab to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 6 hours ago.

Lists and tags

Where does Nono Dev Lab appear among Rust Data lists and filters?

These Rust Data lists include Nono Dev Lab: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Nono Dev Lab?

Read by the game's server browser, the tags Nono Dev Lab publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Nono Dev Lab?

Enter client.connect 86.122.162.74:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,461 players 11,842 servers online