Rust Data

rustdata.spaceservers86.125.64.181:28027.ipynb

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Offline 86.125.64.181:28025 checked 28d ago

Edy's Rust Staging Server

Connect

srv = rust.server("86.125.64.181:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #15,375 # top 64%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.125.64.181:28025
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 15:11 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average328/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average215/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average74/200

Quick answers

From the figures on this page.

Population

What position does Edy's Rust Staging Server take in the server rankings?

Over the last seven days Edy's Rust Staging Server sits at #15,375 on player hours, in the top 64% of ranked servers.

How many players does Edy's Rust Staging Server hold at once?

The current row shows Edy's Rust Staging Server offline; the last response was 28 days 6 hours ago.

About the server

What Rust version does Edy's Rust Staging Server run?

The build is Rust network protocol 2634 and build 166353 on Linux, run by Edy's Rust Staging Server. Joining needs the same protocol on your game; Steam handles the update.

Is Edy's Rust Staging Server up, and what does its uptime show?

The latest sample has Edy's Rust Staging Server offline, with a last sighting 28 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.

Which location does Edy's Rust Staging Server run from?

For Edy's Rust Staging Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 86.125.64.181:28025 is its address.

Rules, settings, map

What rules and settings are recorded for Edy's Rust Staging Server?

You will not find a gather rate in the string Edy's Rust Staging Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Edy's Rust Staging Server?

The game generates its map: procedural, on Edy's Rust Staging Server.

Wipes and dates

When does Edy's Rust Staging Server wipe, and on what schedule?

Too few wipes are on record for Edy's Rust Staging Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days 8 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Edy's Rust Staging Server, and which filters?

The Rust Data lists that Edy's Rust Staging Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Edy's Rust Staging Server?

The game's server browser reads these tags from Edy's Rust Staging Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166353 (Build): Recorded game build: 166353; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Edy's Rust Staging Server?

In Rust, F1 opens the console: type client.connect 86.125.64.181:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166353,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166353
Build Recorded game build: 166353.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online