Offline 86.128.139.225:28015 checked 12d ago
cdogservers.net - Public
Connect
srv = rust.server("86.128.139.225:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 689777
- map
- Procedural Map
- size
- 3000
- seed
- 689777
Server
srv.info()- address
- 86.128.139.225:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 13:42 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 436/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 384/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 143/200 |
Quick answers
From the figures on this page.
Population
How does cdogservers.net - Public compare in the rankings?
Over the last seven days cdogservers.net - Public sits at #15,230 on player hours, in the top 70% of ranked servers.
How many players does cdogservers.net - Public hold at once?
cdogservers.net - Public returns no live count at this refresh, having last been seen 12 days 1 hours ago.
Server data
Which Rust version is cdogservers.net - Public on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by cdogservers.net - Public. Steam updates your game for you, but the protocol must match to join.
How reliable is cdogservers.net - Public, and is it online now?
cdogservers.net - Public is offline at this refresh; the last response came 12 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.
Which location does cdogservers.net - Public run from?
No region is published by cdogservers.net - Public. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 86.128.139.225:28015 is its address.
Settings and map
Which settings and rules does cdogservers.net - Public run?
You will not find a gather rate in the string cdogservers.net - Public. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on cdogservers.net - Public?
The game generates the map on cdogservers.net - Public: procedural, size 3,000, seed 689777. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does cdogservers.net - Public wipe, and how often?
A rhythm cannot be read from the wipes of cdogservers.net - Public on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 21 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold cdogservers.net - Public, and which filters?
On Rust Data, cdogservers.net - Public appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on cdogservers.net - Public?
These tags are published by cdogservers.net - Public and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to cdogservers.net - Public?
In Rust, F1 opens the console: type client.connect 86.128.139.225:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.