Offline 86.135.81.86:28015 checked 12d ago
cdogservers.net - Public
Connect
srv = rust.server("86.135.81.86:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 13:42 UTC16d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 689777
- map
- Procedural Map
- size
- 3000
- seed
- 689777
Server
srv.info()- address
- 86.135.81.86:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 13:42 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 226/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 196/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 20/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 100/200 |
Quick answers
From the figures on this page.
Player counts
How does cdogservers.net - Public compare in the rankings?
Player hours over seven days put cdogservers.net - Public at #15,153, in the top 70% of the ranked set.
How many players does cdogservers.net - Public hold at once?
Offline now for cdogservers.net - Public, with the last sample 12 days 7 hours ago.
Server facts
What is the Rust version on cdogservers.net - Public?
Version Rust network protocol 2634 and build 167781 on Windows is reported by cdogservers.net - Public. Steam updates your game for you, but the protocol must match to join.
Is cdogservers.net - Public up, and what does its uptime show?
The latest sample has cdogservers.net - Public offline, with a last sighting 12 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 10 October 2026.
Where does cdogservers.net - Public sit?
There is no region published for cdogservers.net - Public. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.135.81.86:28015 is its address.
Rules, settings, map
What rules and settings are recorded for cdogservers.net - Public?
No gather rate appears in the name: cdogservers.net - Public. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has cdogservers.net - Public loaded?
The game generates the map on cdogservers.net - Public: procedural, size 3,000, seed 689777. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does cdogservers.net - Public wipe, and on what schedule?
A rhythm cannot be read from the wipes of cdogservers.net - Public on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 17 hours ago.
What is wipe day on cdogservers.net - Public like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began.
Lists and tags
Which lists on Rust Data hold cdogservers.net - Public, and which filters?
The Rust Data lists that cdogservers.net - Public fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on cdogservers.net - Public hold?
These tags are published by cdogservers.net - Public and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): Slot count: 400; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to cdogservers.net - Public?
In Rust, F1 opens the console: type client.connect 86.135.81.86:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.