Rust Data

rustdata.spaceservers86.135.81.86:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 86.135.81.86:28015 checked 12d ago

cdogservers.net - Public

Connect

srv = rust.server("86.135.81.86:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/400 # 0% full
7-day average 0 # peak –
rank #15,153 # top 70%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 13:42 UTC16d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 689777
Map of cdogservers.net - Public
map
Procedural Map
size
3000
seed
689777
Open on RustMaps

Server

srv.info()
address
86.135.81.86:28015
region
–
max players
400
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 13:42 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average226/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average196/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average100/200

Quick answers

From the figures on this page.

Player counts

How does cdogservers.net - Public compare in the rankings?

Player hours over seven days put cdogservers.net - Public at #15,153, in the top 70% of the ranked set.

How many players does cdogservers.net - Public hold at once?

Offline now for cdogservers.net - Public, with the last sample 12 days 7 hours ago.

Server facts

What is the Rust version on cdogservers.net - Public?

Version Rust network protocol 2634 and build 167781 on Windows is reported by cdogservers.net - Public. Steam updates your game for you, but the protocol must match to join.

Is cdogservers.net - Public up, and what does its uptime show?

The latest sample has cdogservers.net - Public offline, with a last sighting 12 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 10 October 2026.

Where does cdogservers.net - Public sit?

There is no region published for cdogservers.net - Public. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.135.81.86:28015 is its address.

Rules, settings, map

What rules and settings are recorded for cdogservers.net - Public?

No gather rate appears in the name: cdogservers.net - Public. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has cdogservers.net - Public loaded?

The game generates the map on cdogservers.net - Public: procedural, size 3,000, seed 689777. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does cdogservers.net - Public wipe, and on what schedule?

A rhythm cannot be read from the wipes of cdogservers.net - Public on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 17 hours ago.

What is wipe day on cdogservers.net - Public like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Lists and tags

Which lists on Rust Data hold cdogservers.net - Public, and which filters?

The Rust Data lists that cdogservers.net - Public fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on cdogservers.net - Public hold?

These tags are published by cdogservers.net - Public and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): Slot count: 400; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to cdogservers.net - Public?

In Rust, F1 opens the console: type client.connect 86.135.81.86:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp400
Max players Slot count: 400.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,787 players 11,611 servers online