Offline 86.138.171.178:28015 checked 1d ago
test server
Connect
srv = rust.server("86.138.171.178:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 00:58 UTC1d ago | NaN | NaN | NaN | 1 |
| 1 | Tue 27 Oct, 21:06 UTC1d ago | NaN | NaN | NaN | 1 |
| 2 | Tue 27 Oct, 20:53 UTC1d ago | NaN | NaN | NaN | 1 |
| 3 | Tue 27 Oct, 20:35 UTC1d ago | NaN | NaN | NaN | 1 |
| 4 | Tue 27 Oct, 20:21 UTC1d ago | NaN | NaN | NaN | 1 |
| 5 | Tue 27 Oct, 19:57 UTC1d ago | NaN | NaN | NaN | 1 |
| 6 | Tue 27 Oct, 19:39 UTC1d ago | NaN | NaN | NaN | 1 |
| 7 | Tue 27 Oct, 19:28 UTC1d ago | NaN | NaN | NaN | 1 |
| 8 | Tue 27 Oct, 19:08 UTC1d ago | NaN | NaN | NaN | 1 |
| 9 | Tue 27 Oct, 18:49 UTC1d ago | NaN | NaN | NaN | 1 |
| 10 | Tue 27 Oct, 18:24 UTC1d ago | NaN | NaN | NaN | 1 |
| 11 | Tue 27 Oct, 18:15 UTC1d ago | NaN | NaN | NaN | 1 |
| 12 | Tue 27 Oct, 17:58 UTC1d ago | NaN | NaN | NaN | 1 |
| 13 | Tue 27 Oct, 17:45 UTC1d ago | NaN | NaN | NaN | 1 |
| 14 | Tue 27 Oct, 17:06 UTC1d ago | NaN | NaN | NaN | 1 |
| 15 | Tue 27 Oct, 16:12 UTC1d ago | NaN | NaN | NaN | 1 |
| 16 | Tue 27 Oct, 04:39 UTC2d ago | NaN | NaN | NaN | 0 |
| 17 | Tue 27 Oct, 04:24 UTC2d ago | NaN | NaN | NaN | 1 |
| 18 | Tue 27 Oct, 03:36 UTC2d ago | NaN | NaN | NaN | 1 |
| 19 | Mon 26 Oct, 22:18 UTC2d ago | NaN | NaN | NaN | 1 |
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.138.171.178:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 132 on average | 31/300 |
| 1 | Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 61/100 |
| 2 | Rustoria.co - EU East Medium | JUST WIPED 29.10 | EU · no group limit · 64 on average | 78/100 |
| 3 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 6/150 |
| 4 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 6/150 |
| 5 | My Rust server | Powered by AMP | groups of 8+ · 2 on average | 1/5 |
Quick answers
From the figures on this page.
Population
How does test server compare in the rankings?
Rank #6,299 on seven-day player hours for test server, within the top 28% of all ranked servers.
What population does test server carry?
The current row shows test server offline; the last response was 28 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 1 players.
Server data
Which Rust version is test server on?
Rust network protocol 2635 and build 168909 on Windows is what test server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is test server, and is it up?
test server is offline at this refresh; the last response came 28 hours ago. Over the last 7 full days the hours up number 41 of 168, 24%. Rust Data logged it first on 19 October 2026.
Where does test server sit?
No region is published by test server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 86.138.171.178:28015.
Rules, settings, map
What rules and settings are recorded for test server?
No gather rate appears in the name: test server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Wipe schedule
On what schedule does test server wipe?
No wipe schedule exists for test server, since the world is remade every few hours and none of those resets is a wipe.
Tags, lists
Where does test server appear among Rust Data lists and filters?
On Rust Data, test server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on test server?
These tags are published by test server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into test server?
In Rust, F1 opens the console: type client.connect 86.138.171.178:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.