Offline 86.15.67.166:28025 checked 17d ago
RustID Test Server
Connect
srv = rust.server("86.15.67.166:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.15.67.166:28025
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 08:49 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 398/350 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 204/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 22/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 23/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 120/225 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 43/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustID Test Server rank?
Player hours over seven days put RustID Test Server at #13,597, in the top 62% of the ranked set.
How many players does RustID Test Server hold at once?
Offline now for RustID Test Server, with the last sample 17 days 23 hours ago.
Server data
Which Rust version is RustID Test Server on?
Rust network protocol 2634 and build 167398 on Windows is what RustID Test Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustID Test Server, and is it up?
Offline now for RustID Test Server, last seen 17 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 10 October 2026.
Which location does RustID Test Server run from?
For RustID Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.15.67.166:28025 is its address.
Map and rules
Which settings and rules does RustID Test Server run?
You will not find a gather rate in the string RustID Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on RustID Test Server?
A procedural map runs on RustID Test Server, generated by the game.
Wipe schedule
When does RustID Test Server wipe, and how often?
A rhythm cannot be read from the wipes of RustID Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 17 days 23 hours ago, and that is the one in play.
Lists and tags
Where does RustID Test Server appear among Rust Data lists and filters?
On Rust Data, RustID Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustID Test Server hold?
Read by the game's server browser, the tags RustID Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join RustID Test Server?
Enter client.connect 86.15.67.166:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.