Rust Data

rustdata.spaceservers86.167.32.31:28027.ipynb

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Offline 86.167.32.31:28015 checked 37d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("86.167.32.31:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,516 # no region published
last wipe 37d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.167.32.31:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 11:24 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average236/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average142/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average49/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Quick answers

From the figures on this page.

Population data

What position does Name of Server as Shown on the Client Server List take in the server rankings?

Over the last seven days Name of Server as Shown on the Client Server List sits at #15,516 on player hours, in the top – of ranked servers.

How many players does Name of Server as Shown on the Client Server List hold at once?

Offline now for Name of Server as Shown on the Client Server List, with the last sample 37 days 15 hours ago.

Server facts

What Rust version does Name of Server as Shown on the Client Server List run?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.

Is Name of Server as Shown on the Client Server List up, and what does its uptime show?

Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 37 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 September 2026.

Which location does Name of Server as Shown on the Client Server List run from?

There is no region published for Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 86.167.32.31:28015.

Map and rules

What rules and settings are recorded for Name of Server as Shown on the Client Server List?

You will not find a gather rate in the string Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Name of Server as Shown on the Client Server List loaded?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Wipes and dates

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 37 days 17 hours ago.

Lists and tags

Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Name of Server as Shown on the Client Server List?

The manual route: launch Rust, F1, then client.connect 86.167.32.31:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,156 players 11,596 servers online