Offline 86.172.208.118:28015 checked 2d ago
Survivors 10x - Local Development
Connect
srv = rust.server("86.172.208.118:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 18:45 UTC8d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.172.208.118:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 18:45 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 420/400 |
| 1 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 37/200 |
| 2 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 180 on average | 110/150 |
| 3 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 83/400 |
| 4 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 69/150 |
| 5 | HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 74/150 |
Quick answers
From the figures on this page.
Population data
How does Survivors 10x - Local Development compare in the rankings?
Player hours over seven days put Survivors 10x - Local Development at #6,996, in the top 31% of the ranked set.
What population does Survivors 10x - Local Development carry?
The current row shows Survivors 10x - Local Development offline; the last response was 2 days 6 hours ago. Over the last seven days it averaged 0 players and peaked at 3.
Server facts
Which Rust version is Survivors 10x - Local Development on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Survivors 10x - Local Development. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Survivors 10x - Local Development, and is it up?
Offline now for Survivors 10x - Local Development, last seen 2 days 6 hours ago. Over the last 7 full days the hours up number 45 of 168, 27%. The first row Rust Data holds for it is dated 19 October 2026.
Where does Survivors 10x - Local Development sit?
No region is published by Survivors 10x - Local Development. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 86.172.208.118:28015.
Map and rules
Which rules apply on Survivors 10x - Local Development, and what settings?
The name carries the figure: Survivors 10x - Local Development runs 10x gather. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Survivors 10x - Local Development selected?
A procedural map runs on Survivors 10x - Local Development, generated by the game.
Wipes and dates
On what schedule does Survivors 10x - Local Development wipe?
The record for Survivors 10x - Local Development holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 16 hours ago.
What is wipe day on Survivors 10x - Local Development like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 27 hours in.
Lists and tags
Which Rust Data filters and lists contain Survivors 10x - Local Development?
On Rust Data, Survivors 10x - Local Development appears in these lists: Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the server tags on Survivors 10x - Local Development?
The game's server browser reads these tags from Survivors 10x - Local Development: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Survivors 10x - Local Development?
In Rust, F1 opens the console: type client.connect 86.172.208.118:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.