Online 86.174.131.251:28016 checked 11m ago
A Rust Server
Connect
srv = rust.server("86.174.131.251:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 31833
- map
- Procedural Map
- size
- 3000
- seed
- 31833
Server
srv.info()- address
- 86.174.131.251:28016
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 01:18 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 645/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 420/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 41/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 51/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 206/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 108/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A Rust Server rank?
Rank #15,423 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.
How many players does A Rust Server hold at once?
The sample now reads 0 players for A Rust Server, out of 40 slots. Over the last seven days it averaged 0 players.
Server data
How well does A Rust Server perform?
The 48-hour average is 164 server fps, with a low of 42. Entity numbers reached 51,063, and that includes buildings, deployables and the rest. A high of 1,786 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is A Rust Server on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by A Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Rust Server, and is it up?
A Rust Server reports itself online at the current refresh. Count back 8 hours from its reported uptime to get the last restart. Uptime of 100% across the last 3 full days: 72 hours of 72. Its earliest recorded date in Rust Data is 24 October 2026.
In which location is A Rust Server hosted?
No region is published by A Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 86.174.131.251:28016.
Rules, settings, map
Which rules apply on A Rust Server, and what settings?
No gather rate appears in the name: A Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has A Rust Server loaded?
A Rust Server runs a procedural map of size 3,000 with seed 31833, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does A Rust Server wipe?
The record for A Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 11 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain A Rust Server?
On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join A Rust Server?
In Rust, F1 opens the console: type client.connect 86.174.131.251:28016. Launch Rust on this page does the same by opening the game through Steam and connecting.