Offline 86.182.194.131:28015 checked 27d ago
LinuxGSM
Connect
srv = rust.server("86.182.194.131:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 20 Sep, 13:20 UTC38d ago | 1 | NaN | running | 0 |
| 1 | Fri 18 Sep, 21:25 UTC40d ago | 1 | NaN | 1.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.182.194.131:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 13:20 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 393/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 339/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 157/200 |
Quick answers
From the figures on this page.
Population
How does LinuxGSM compare in the rankings?
Rank #16,508 on seven-day player hours for LinuxGSM, within the top 70% of all ranked servers.
How many players does LinuxGSM hold at once?
Offline now for LinuxGSM, with the last sample 27 days 20 hours ago.
Server data
What Rust version does LinuxGSM run?
The build is Rust network protocol 2633 and build 162929 on Linux, run by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LinuxGSM, and is it up?
LinuxGSM is offline at this refresh; the last response came 27 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 15 September 2026.
Where does LinuxGSM sit?
No region is published by LinuxGSM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 86.182.194.131:28015 is its address.
Map and rules
What rules and settings are recorded for LinuxGSM?
You will not find a gather rate in the string LinuxGSM. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has LinuxGSM loaded?
The game generates its map: procedural, on LinuxGSM.
Wipes and dates
When does LinuxGSM wipe, and how often?
The record for LinuxGSM holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 38 days 20 hours ago, and that is the one in play.
On LinuxGSM, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.
Lists and tags
Which lists on Rust Data hold LinuxGSM, and which filters?
The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on LinuxGSM hold?
The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): The server runs build 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join LinuxGSM?
In Rust, F1 opens the console: type client.connect 86.182.194.131:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.