Offline 86.19.97.126:28915 checked 36d ago
GoatRCE isolated map experiment
Connect
srv = rust.server("86.19.97.126:28917")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 22 Sep, 11:07 UTC36d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.19.97.126:28915
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 11:07 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 209/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 105/200 |
Quick answers
From the figures on this page.
Population data
How does GoatRCE isolated map experiment compare in the rankings?
Rank #15,512 on seven-day player hours for GoatRCE isolated map experiment, within the top 67% of all ranked servers.
How many players does GoatRCE isolated map experiment hold at once?
Offline now for GoatRCE isolated map experiment, with the last sample 36 days 19 hours ago.
About the server
Which Rust version is GoatRCE isolated map experiment on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by GoatRCE isolated map experiment. Joining needs the same protocol on your game; Steam handles the update.
How reliable is GoatRCE isolated map experiment, and is it up?
The latest sample has GoatRCE isolated map experiment offline, with a last sighting 36 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.
Where does GoatRCE isolated map experiment sit?
There is no region published for GoatRCE isolated map experiment. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 86.19.97.126:28915 is its address.
Map and rules
Which rules apply on GoatRCE isolated map experiment, and what settings?
You will not find a gather rate in the string GoatRCE isolated map experiment. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on GoatRCE isolated map experiment?
A procedural map runs on GoatRCE isolated map experiment, generated by the game.
Wipe schedule
When does GoatRCE isolated map experiment wipe, and on what schedule?
A rhythm cannot be read from the wipes of GoatRCE isolated map experiment on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 36 days 19 hours ago.
On GoatRCE isolated map experiment, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold GoatRCE isolated map experiment, and which filters?
The Rust Data lists that GoatRCE isolated map experiment fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on GoatRCE isolated map experiment?
These tags are published by GoatRCE isolated map experiment and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join GoatRCE isolated map experiment?
The manual route: launch Rust, F1, then client.connect 86.19.97.126:28915. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.