Rust Data

rustdata.spaceservers86.191.66.215:28017.ipynb

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Offline 86.191.66.215:28015 checked 35d ago

Cyberbunny Staging Server

Connect

srv = rust.server("86.191.66.215:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #13,392 # top 60%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.191.66.215:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 13:41 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average44/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average77/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average238/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average287/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average262/275

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Cyberbunny Staging Server rank?

Player hours over seven days put Cyberbunny Staging Server at #13,392, in the top 60% of the ranked set.

What population does Cyberbunny Staging Server carry?

Cyberbunny Staging Server returns no live count at this refresh, having last been seen 35 days 10 hours ago.

About the server

What is the Rust version on Cyberbunny Staging Server?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Cyberbunny Staging Server. The protocol has to match before you can join, and Steam does the updating.

Is Cyberbunny Staging Server up, and what does its uptime show?

Cyberbunny Staging Server is offline at this refresh; the last response came 35 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 24 September 2026.

Where does Cyberbunny Staging Server sit?

For Cyberbunny Staging Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.191.66.215:28015 is its address.

Rules, settings, map

Which settings and rules does Cyberbunny Staging Server run?

No gather rate appears in the name: Cyberbunny Staging Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Cyberbunny Staging Server selected?

Cyberbunny Staging Server runs a procedural map, which the game generates.

Wipes and dates

When does Cyberbunny Staging Server wipe, and how often?

A rhythm cannot be read from the wipes of Cyberbunny Staging Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 35 days 13 hours ago.

Tags, lists

Which lists on Rust Data hold Cyberbunny Staging Server, and which filters?

The Rust Data lists that Cyberbunny Staging Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Cyberbunny Staging Server hold?

These tags are published by Cyberbunny Staging Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Cyberbunny Staging Server?

In Rust, F1 opens the console: type client.connect 86.191.66.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,443 players 11,663 servers online