Rust Data

rustdata.spaceservers86.191.7.192:28026.ipynb

Run all rust-data · live

‹ All servers

Offline 86.191.7.192:28025 checked 18d ago

BigMoes Private Survival

Connect

srv = rust.server("86.191.7.192:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,501 # top 66%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 15:08 UTC18d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.191.7.192:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 15:41 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average541/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average50/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average165/200

Quick answers

From the figures on this page.

Player counts

How does BigMoes Private Survival compare in the rankings?

Player hours over seven days put BigMoes Private Survival at #14,501, in the top 66% of the ranked set.

What population does BigMoes Private Survival carry?

The current row shows BigMoes Private Survival offline; the last response was 18 days 20 hours ago.

Server facts

What is the Rust version on BigMoes Private Survival?

Version Rust network protocol 2634 and build 167398 on Windows is reported by BigMoes Private Survival. Joining needs the same protocol on your game; Steam handles the update.

How reliable is BigMoes Private Survival, and is it up?

The latest sample has BigMoes Private Survival offline, with a last sighting 18 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

In which location is BigMoes Private Survival hosted?

There is no region published for BigMoes Private Survival. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 86.191.7.192:28025.

Settings and map

Which rules apply on BigMoes Private Survival, and what settings?

The name BigMoes Private Survival carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has BigMoes Private Survival loaded?

The game generates its map: procedural, on BigMoes Private Survival.

Wipe data

When does BigMoes Private Survival wipe, and how often?

The record for BigMoes Private Survival holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 18 days 20 hours ago.

On BigMoes Private Survival, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does BigMoes Private Survival appear among Rust Data lists and filters?

These Rust Data lists include BigMoes Private Survival: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on BigMoes Private Survival?

The game's server browser reads these tags from BigMoes Private Survival: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into BigMoes Private Survival?

The manual route: launch Rust, F1, then client.connect 86.191.7.192:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,925 players 11,786 servers online