Offline 86.2.28.172:28015 checked 33d ago
Test Server
Connect
srv = rust.server("86.2.28.172:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.2.28.172:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 19:42 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 780/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 47/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 124/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 412/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 247/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 190/300 |
Quick answers
From the figures on this page.
Player counts
What position does Test Server take in the server rankings?
Over the last seven days Test Server sits at #15,558 on player hours, in the top 71% of ranked servers.
What population does Test Server carry?
Offline now for Test Server, with the last sample 33 days 17 hours ago.
About the server
What is the Rust version on Test Server?
The build is Rust network protocol 2633 and build 162929 on Windows, run by Test Server. Steam updates your game for you, but the protocol must match to join.
Is Test Server up, and what does its uptime show?
The latest sample has Test Server offline, with a last sighting 33 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.
Where does Test Server sit?
No region is published by Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 86.2.28.172:28015.
Settings and map
Which rules apply on Test Server, and what settings?
The name Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Test Server selected?
Test Server runs a procedural map, which the game generates.
Wipe data
On what schedule does Test Server wipe?
A rhythm cannot be read from the wipes of Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 54 days ago.
Tags, lists
Which lists on Rust Data hold Test Server, and which filters?
The Rust Data lists that Test Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test Server?
Read by the game's server browser, the tags Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Test Server?
In Rust, F1 opens the console: type client.connect 86.2.28.172:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.