Rust Data

rustdata.spaceservers86.220.97.100:28017.ipynb

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Offline 86.220.97.100:28015 checked 7d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("86.220.97.100:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #14,321 # top 64%
last wipe 8d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep30 Sep22 Oct26 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 12:17 UTC8d ago 2 NaN running 2
1 Thu 24 Sep, 11:01 UTC35d ago 3 NaN 27.1 days 1
2 Wed 23 Sep, 11:59 UTC36d ago 3 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
86.220.97.100:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:15 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average381/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average466/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average986/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Quick answers

From the figures on this page.

Player counts

How does Name of Server as Shown on the Client Server List compare in the rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #14,321, in the top 64% of the ranked set.

How full does Name of Server as Shown on the Client Server List run?

The current row shows Name of Server as Shown on the Client Server List offline; the last response was 7 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What Rust version does Name of Server as Shown on the Client Server List run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.

Is Name of Server as Shown on the Client Server List up, and what does its uptime show?

Offline now for Name of Server as Shown on the Client Server List, last seen 7 days 8 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Rust Data logged it first on 23 September 2026.

Where does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 86.220.97.100:28015.

Rules, settings, map

Which settings and rules does Name of Server as Shown on the Client Server List run?

The name Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

Irregular wipe times on Name of Server as Shown on the Client Server List leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 3 hours ago.

What is wipe day on Name of Server as Shown on the Client Server List like?

Across recent wipes the busiest point averaged 3 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?

The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Name of Server as Shown on the Client Server List?

Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Name of Server as Shown on the Client Server List?

The manual route: launch Rust, F1, then client.connect 86.220.97.100:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,796 players 11,878 servers online