Rust Data

rustdata.spaceservers86.45.170.61:28017.ipynb

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Offline EU 86.45.170.61:28015 checked 16d ago

Micronesia Returns

weekly wipes vanilla

Connect

srv = rust.server("86.45.170.61:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/32 # 0% full
7-day average 0 # peak –
rank #15,627 # top 71% · #2561 in EU
last wipe 16d ago # weekly schedule
next wipe 4d 3h # Mon 2 Nov, 01:02 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Monday 2 November, 01:02 UTC, in 4d 3h. # Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
04d 3hMon 2 Nov, 01:02 UTCwipe
17d 20hThu 5 Nov, 19:00 UTCFW force wipe
211d 3hMon 9 Nov, 01:02 UTCwipe
318d 3hMon 16 Nov, 01:02 UTCwipe
425d 3hMon 23 Nov, 01:02 UTCwipe
532d 3hMon 30 Nov, 01:02 UTCwipe
635d 20hThu 3 Dec, 19:00 UTCFW force wipe
739d 3hMon 7 Dec, 01:02 UTCwipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 01:02 UTC16d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
86.45.170.61:28015
region
EU
max players
32
group limit
8, the default
wipe schedule
weekly
last wipe
12 Oct 2026, 01:02 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average484/575
1Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83/150
4Rustafied.com - EU MainEU · groups of 16+ · weekly · 234 on average51/100
5Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 215 on average28/100

Quick answers

From the figures on this page.

Population

How does Micronesia Returns compare in the rankings?

On seven-day player hours Micronesia Returns is #15,627 overall and #2,561 in Europe, inside the top 71% of all ranked servers.

How many players does Micronesia Returns hold at once?

The current row shows Micronesia Returns offline; the last response was 16 days 20 hours ago.

About the server

What is the Rust version on Micronesia Returns?

The build is Rust network protocol 2634 and build 167398 on Linux, run by Micronesia Returns. Steam updates your game for you, but the protocol must match to join.

Is Micronesia Returns up, and what does its uptime show?

Micronesia Returns is offline at this refresh; the last response came 16 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 6 October 2026.

Which location does Micronesia Returns run from?

In Europe, Micronesia Returns lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 86.45.170.61:28015.

Settings and map

What rules and settings are recorded for Micronesia Returns?

No gather rate appears in the name: Micronesia Returns. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has Micronesia Returns selected?

The game generates its map: procedural, on Micronesia Returns.

Wipe schedule

On what schedule does Micronesia Returns wipe?

Too few wipes are on record for Micronesia Returns to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Monday 2 November at 01:02 UTC. The world it runs now was generated 16 days 20 hours ago. A weekly wipe schedule is published in its tags.

What is wipe day on Micronesia Returns like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold Micronesia Returns, and which filters?

These Rust Data lists include Micronesia Returns: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Micronesia Returns hold?

These tags are published by Micronesia Returns and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): Slot count: 32; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Micronesia Returns?

The manual route: launch Rust, F1, then client.connect 86.45.170.61:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp32,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp32
Max players Slot count: 32.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,598 players 11,790 servers online