Rust Data

rustdata.spaceservers86.8.201.136:16262.ipynb

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Offline 86.8.201.136:16261 checked 13d ago

cheggsLab

Connect

srv = rust.server("86.8.201.136:16262")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,513 # top 67%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 20:30 UTC14d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1582486418
Map of cheggsLab
map
Procedural Map
size
1500
seed
1582486418
Open on RustMaps

Server

srv.info()
address
86.8.201.136:16261
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 21:22 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average317/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average141/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average47/100

Quick answers

From the figures on this page.

Player counts

What position does cheggsLab take in the server rankings?

Rank #14,513 on seven-day player hours for cheggsLab, within the top 67% of all ranked servers.

How full does cheggsLab run?

The current row shows cheggsLab offline; the last response was 13 days 4 hours ago.

Server facts

What Rust version does cheggsLab run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by cheggsLab. The protocol has to match before you can join, and Steam does the updating.

How reliable is cheggsLab, and is it online now?

The latest sample has cheggsLab offline, with a last sighting 13 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 October 2026.

Where does cheggsLab sit?

There is no region published for cheggsLab. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 86.8.201.136:16261 is its address.

Rules, settings, map

Which rules apply on cheggsLab, and what settings?

No gather rate appears in the name: cheggsLab. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has cheggsLab loaded?

The game generates the map on cheggsLab: procedural, size 1,500, seed 1582486418. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does cheggsLab wipe, and on what schedule?

A rhythm cannot be read from the wipes of cheggsLab on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 4 hours ago.

What is wipe day on cheggsLab like?

Recent wipes averaged 2 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does cheggsLab appear among Rust Data lists and filters?

These Rust Data lists include cheggsLab: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on cheggsLab hold?

These tags are published by cheggsLab and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join cheggsLab?

In Rust, F1 opens the console: type client.connect 86.8.201.136:16261. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,182 players 11,656 servers online