Offline 86.80.158.145:28015 checked 1d ago
[EU] Rust - Fatale Network
Connect
srv = rust.server("86.80.158.145:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 04:39 UTC15d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.80.158.145:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 04:39 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 176/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 114/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 44/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 70 on average | 449/700 |
Quick answers
From the figures on this page.
Population data
What position does [EU] Rust - Fatale Network take in the server rankings?
Rank #15,452 on seven-day player hours for [EU] Rust - Fatale Network, within the top 69% of all ranked servers.
What population does [EU] Rust - Fatale Network carry?
The current row shows [EU] Rust - Fatale Network offline; the last response was 32 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on [EU] Rust - Fatale Network?
Version Rust network protocol 2634 and build 167584 on Linux is reported by [EU] Rust - Fatale Network. The protocol has to match before you can join, and Steam does the updating.
Is [EU] Rust - Fatale Network up, and what does its uptime show?
Offline now for [EU] Rust - Fatale Network, last seen 32 hours ago. 153 of 168 hours up over the last 7 full days, or 91%. Rust Data logged it first on 13 September 2026.
Where does [EU] Rust - Fatale Network sit?
The name of [EU] Rust - Fatale Network points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.80.158.145:28015 is its address.
Settings and map
What rules and settings are recorded for [EU] Rust - Fatale Network?
The name [EU] Rust - Fatale Network carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Rust - Fatale Network selected?
The game generates its map: procedural, on [EU] Rust - Fatale Network.
Wipe schedule
On what schedule does [EU] Rust - Fatale Network wipe?
A rhythm cannot be read from the wipes of [EU] Rust - Fatale Network on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 11 hours ago.
What is wipe day on [EU] Rust - Fatale Network like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does [EU] Rust - Fatale Network appear among Rust Data lists and filters?
These Rust Data lists include [EU] Rust - Fatale Network: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [EU] Rust - Fatale Network hold?
These tags are published by [EU] Rust - Fatale Network and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join [EU] Rust - Fatale Network?
Enter client.connect 86.80.158.145:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.