Offline 86.87.25.109:28015 checked 5d ago
DeNewGuy's Modded Test Server
Connect
srv = rust.server("86.87.25.109:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.87.25.109:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 12:52 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 244 on average | 294/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 235 on average | 110/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 98 on average | 129/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 32/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 11/100 |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 52 on average | 52/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does DeNewGuy's Modded Test Server rank?
Player hours over seven days put DeNewGuy's Modded Test Server at #15,420, in the top 69% of the ranked set.
How many players does DeNewGuy's Modded Test Server hold at once?
The current row shows DeNewGuy's Modded Test Server offline; the last response was 5 days 14 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does DeNewGuy's Modded Test Server run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by DeNewGuy's Modded Test Server. The protocol has to match before you can join, and Steam does the updating.
Is DeNewGuy's Modded Test Server up, and what does its uptime show?
The latest sample has DeNewGuy's Modded Test Server offline, with a last sighting 5 days 14 hours ago. 37 of 168 hours up over the last 7 full days, or 22%. The first row Rust Data holds for it is dated 3 October 2026.
Where does DeNewGuy's Modded Test Server sit?
There is no region published for DeNewGuy's Modded Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 86.87.25.109:28015 is its address.
Rules, settings, map
Which rules apply on DeNewGuy's Modded Test Server, and what settings?
You will not find a gather rate in the string DeNewGuy's Modded Test Server. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on DeNewGuy's Modded Test Server?
The game generates its map: procedural, on DeNewGuy's Modded Test Server.
Wipe schedule
When does DeNewGuy's Modded Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of DeNewGuy's Modded Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 14 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain DeNewGuy's Modded Test Server?
These Rust Data lists include DeNewGuy's Modded Test Server: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on DeNewGuy's Modded Test Server hold?
These tags are published by DeNewGuy's Modded Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into DeNewGuy's Modded Test Server?
The manual route: launch Rust, F1, then client.connect 86.87.25.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.