Offline 86.87.46.56:28015 checked 16d ago
Jeffrey test server
Connect
srv = rust.server("86.87.46.56:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 07:12 UTC20d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 86.87.46.56:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 07:12 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 528/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 352/325 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 35/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 39/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 156/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 75/100 |
Quick answers
From the figures on this page.
Population data
What position does Jeffrey test server take in the server rankings?
Player hours over seven days put Jeffrey test server at #13,605, in the top 62% of the ranked set.
How full does Jeffrey test server run?
Offline now for Jeffrey test server, with the last sample 16 days 22 hours ago.
About the server
What Rust version does Jeffrey test server run?
Rust network protocol 2634 and build 167398 on Windows is what Jeffrey test server runs. Steam updates your game for you, but the protocol must match to join.
Is Jeffrey test server up, and what does its uptime show?
Jeffrey test server is offline at this refresh; the last response came 16 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 4 October 2026.
Where does Jeffrey test server sit?
No region is published by Jeffrey test server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 86.87.46.56:28015.
Rules, settings, map
What rules and settings are recorded for Jeffrey test server?
The name Jeffrey test server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Jeffrey test server?
The game generates its map: procedural, on Jeffrey test server.
Wipes and dates
When does Jeffrey test server wipe, and on what schedule?
Too few wipes are on record for Jeffrey test server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 2 hours ago.
What is wipe day on Jeffrey test server like?
Across recent wipes the busiest point averaged 1 players. 35 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Jeffrey test server?
On Rust Data, Jeffrey test server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Jeffrey test server?
The game's server browser reads these tags from Jeffrey test server: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Jeffrey test server?
Enter client.connect 86.87.46.56:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.