Online EU 87.104.249.6:28015 checked 12m ago
Bob's Test Server
Connect
srv = rust.server("87.104.249.6:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 17:37 UTC23d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 20/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 5/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 4/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 61 on average | 36/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 59 on average | 51/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Bob's Test Server rank?
On seven-day player hours Bob's Test Server is #6,391 overall and #1,926 in Europe, inside the top 29% of all ranked servers.
How many players does Bob's Test Server hold at once?
The sample now reads 1 players for Bob's Test Server, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 04:00 UTC, mean 1 players.
Server data
How well does Bob's Test Server perform?
Averaged over 48 hours: 94 server fps, never under 56. Entity numbers reached 117,138, and that includes buildings, deployables and the rest. The memory field tops out at 3,663 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Bob's Test Server run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Bob's Test Server. Steam updates your game for you, but the protocol must match to join.
Is Bob's Test Server up, and what does its uptime show?
Bob's Test Server reports itself online at the current refresh. A restart about 21 hours ago is what its reported uptime implies. Uptime of 86% across the last 7 full days: 145 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.
In which location is Bob's Test Server hosted?
With its EU tag, Bob's Test Server lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 87.104.249.6:28015.
Settings and map
Which settings and rules does Bob's Test Server run?
You will not find a gather rate in the string Bob's Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Joining requires Rust's premium status. VAC is running: Valve's anti-cheat is on.
Which map has Bob's Test Server loaded?
Bob's Test Server runs a procedural map of size 4,255 with seed 1549252653, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipes and dates
On what schedule does Bob's Test Server wipe?
The only wipe Bob's Test Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 23 days 9 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on Bob's Test Server like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which Rust Data filters and lists contain Bob's Test Server?
The Rust Data lists that Bob's Test Server fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Bob's Test Server?
Read by the game's server browser, the tags Bob's Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Bob's Test Server?
In Rust, F1 opens the console: type client.connect 87.104.249.6:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status. You will find its website at https://hapet.info/.