Online 87.106.245.251:28015 checked 6m ago
LinuxGSM
Connect
srv = rust.server("87.106.245.251:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:04 UTC FW28d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 72/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 106/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 335/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 20/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 419/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 304/325 |
Quick answers
From the figures on this page.
Population data
What position does LinuxGSM take in the server rankings?
Rank #15,284 on seven-day player hours for LinuxGSM, within the top 69% of all ranked servers.
How many players does LinuxGSM hold at once?
The sample now reads 0 players for LinuxGSM, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does LinuxGSM run?
The 48-hour average is 60 server fps, with a low of 60. Buildings, deployables and all else in the world took the count as high as 47,434 entities. A high of 1,761 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does LinuxGSM run?
Version Rust network protocol 2634 and build 166494 on Linux is reported by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LinuxGSM, and is it up?
Online is the state at the latest refresh for LinuxGSM. A restart about 19 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is LinuxGSM hosted?
For LinuxGSM, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 87.106.245.251:28015.
Rules, settings, map
Which settings and rules does LinuxGSM run?
The name LinuxGSM carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has LinuxGSM loaded?
LinuxGSM runs a procedural map of size 3,000 with seed 1370910588, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: StahlWerkMap.
Wipes and dates
When does LinuxGSM wipe, and how often?
Once a month LinuxGSM wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days 7 hours ago.
What is wipe day on LinuxGSM like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 19 hours in.
Tags, lists
Which lists on Rust Data hold LinuxGSM, and which filters?
The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on LinuxGSM hold?
These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join LinuxGSM?
Enter client.connect 87.106.245.251:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/xce6ttaHHK is the website recorded for it.
