Rust Data

rustdata.spaceservers87.117.59.45:28016.ipynb

Run all rust-data · live

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Offline 87.117.59.45:28015 checked 30d ago

myserver

Connect

srv = rust.server("87.117.59.45:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 5/10 # 50% full
7-day average 0 # peak –
rank #11,244 # top 47%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.117.59.45:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 14:27 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average156/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average290/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average35/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average20/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average152/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average65/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does myserver rank?

Rank #11,244 on seven-day player hours for myserver, within the top 47% of all ranked servers.

How full does myserver run?

myserver returns no live count at this refresh, having last been seen 30 days 19 hours ago.

Server facts

What Rust version does myserver run?

Rust network protocol 2633 and build 165217 on Windows is what myserver runs. Steam updates your game for you, but the protocol must match to join.

How reliable is myserver, and is it up?

The latest sample has myserver offline, with a last sighting 30 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 27 September 2026.

Where does myserver sit?

There is no region published for myserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 87.117.59.45:28015.

Map and rules

What rules and settings are recorded for myserver?

The name myserver carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has myserver loaded?

myserver runs a procedural map, which the game generates.

Wipe schedule

When does myserver wipe, and how often?

A rhythm cannot be read from the wipes of myserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 32 days 18 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold myserver, and which filters?

The Rust Data lists that myserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on myserver?

The game's server browser reads these tags from myserver: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join myserver?

The manual route: launch Rust, F1, then client.connect 87.117.59.45:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,583 players 11,657 servers online