Rust Data

rustdata.spaceservers87.120.167.233:27227.ipynb

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Offline 87.120.167.233:27226 checked 10d ago

Chill

Connect

srv = rust.server("87.120.167.233:27227")
print(srv.connect_command)

Right now

srv.summary()
players now 1/30 # 3% full
7-day average 0 # peak –
rank #12,981 # top 59%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 19:01 UTC12d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1337
Map of Chill
map
Custom Map
size
4250
seed
1337

Server

srv.info()
address
87.120.167.233:27226
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 19:01 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average149/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average104/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average20/200

Quick answers

From the figures on this page.

Population

What position does Chill take in the server rankings?

Over the last seven days Chill sits at #12,981 on player hours, in the top 59% of ranked servers.

How full does Chill run?

Offline now for Chill, with the last sample 10 days 7 hours ago.

About the server

What Rust version does Chill run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Chill. Joining needs the same protocol on your game; Steam handles the update.

Is Chill up, and what does its uptime show?

The latest sample has Chill offline, with a last sighting 10 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.

Where does Chill sit?

For Chill, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 87.120.167.233:27226 is its address.

Rules, settings, map

Which settings and rules does Chill run?

No gather rate appears in the name: Chill. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Chill loaded?

Size 4,250, seed 1337: the procedural map on Chill, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipes and dates

When does Chill wipe, and how often?

The record for Chill holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 12 days 8 hours ago, and that is the one in play.

On Chill, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold Chill, and which filters?

On Rust Data, Chill appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Chill hold?

Read by the game's server browser, the tags Chill publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Chill?

The manual route: launch Rust, F1, then client.connect 87.120.167.233:27226. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://gamever.io.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players Slot count: 30.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,855 players 11,686 servers online