Offline 87.126.166.148:28025 checked 27d ago
TEST TEST TEST
Connect
srv = rust.server("87.126.166.148:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 12:18 UTC27d ago | 1 | NaN | running | 1 |
| 1 | Tue 29 Sep, 16:58 UTC28d ago | 1 | NaN | 0.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 387/400 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 153/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 94/100 |
Quick answers
From the figures on this page.
Population data
What position does TEST TEST TEST take in the server rankings?
Rank #15,705 on seven-day player hours for TEST TEST TEST, within the top 66% of all ranked servers.
What population does TEST TEST TEST carry?
Offline now for TEST TEST TEST, with the last sample 27 days 20 hours ago.
Server data
What is the Rust version on TEST TEST TEST?
The build is Rust network protocol 2633 and build 165217 on Windows, run by TEST TEST TEST. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TEST TEST TEST, and is it online now?
Offline now for TEST TEST TEST, last seen 27 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 24 September 2026.
Where does TEST TEST TEST sit?
There is no region published for TEST TEST TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 87.126.166.148:28025.
Rules, settings, map
Which rules apply on TEST TEST TEST, and what settings?
No gather rate appears in the name: TEST TEST TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has TEST TEST TEST loaded?
The game generates the map on TEST TEST TEST: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipes and dates
When does TEST TEST TEST wipe, and on what schedule?
The record for TEST TEST TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 22 hours ago, and that is the one in play.
On TEST TEST TEST, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain TEST TEST TEST?
The Rust Data lists that TEST TEST TEST fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
How should you read the server tags on TEST TEST TEST?
The game's server browser reads these tags from TEST TEST TEST: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join TEST TEST TEST?
In Rust, F1 opens the console: type client.connect 87.126.166.148:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.