Rust Data

rustdata.spaceservers87.167.183.73:28017.ipynb

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Offline 87.167.183.73:28015 checked 20d ago

Testserver

Connect

srv = rust.server("87.167.183.73:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,966 # top 72%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in, with 1 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 14:50 UTC25d ago 2+1 queue NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.167.183.73:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 15:19 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average777/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average46/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average128/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average433/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average259/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average193/300

Quick answers

From the figures on this page.

Population data

How does Testserver compare in the rankings?

Rank #15,966 on seven-day player hours for Testserver, within the top 72% of all ranked servers.

How many players does Testserver hold at once?

Offline now for Testserver, with the last sample 20 days 11 hours ago.

About the server

What Rust version does Testserver run?

The build is Rust network protocol 2634 and build 166586 on Windows, run by Testserver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Testserver, and is it online now?

Testserver is offline at this refresh; the last response came 20 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.

Which location does Testserver run from?

For Testserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 87.167.183.73:28015.

Map and rules

What rules and settings are recorded for Testserver?

The name Testserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Testserver selected?

Testserver runs a procedural map, which the game generates.

Wipe data

When does Testserver wipe, and how often?

A rhythm cannot be read from the wipes of Testserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 4 hours ago.

What is wipe day on Testserver like?

Recent wipes averaged 2 players at their peak. 31 hours after the latest wipe the crowd peaked, and 1 more were queued.

Tags, lists

Where does Testserver appear among Rust Data lists and filters?

The Rust Data lists that Testserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Testserver hold?

These tags are published by Testserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Build number: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Testserver?

Enter client.connect 87.167.183.73:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166586
Build Build number: 166586.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,150 players 11,900 servers online