Offline EU 87.180.57.214:28015 checked 6d ago
HzB_TestServer
Connect
srv = rust.server("87.180.57.214:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 87.180.57.214:28015
- region
- EU
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 14 Oct 2026, 17:48 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 20/100 |
| 1 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 4/50 |
| 2 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 3/40 |
| 3 | [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 2 on average | 2/35 |
| 4 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 61/999 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 3/100 |
Quick answers
From the figures on this page.
Population data
How does HzB_TestServer compare in the rankings?
Player hours over the last seven days: #11,114 for HzB_TestServer, #2,340 in Europe, within the top 50% of the ranked set.
How many players does HzB_TestServer hold at once?
Offline now for HzB_TestServer, with the last sample 6 days 8 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does HzB_TestServer run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by HzB_TestServer. The protocol has to match before you can join, and Steam does the updating.
Is HzB_TestServer up, and what does its uptime show?
Offline now for HzB_TestServer, last seen 6 days 8 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.
Where does HzB_TestServer sit?
With its EU tag, HzB_TestServer lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 87.180.57.214:28015 is its address.
Rules, settings, map
Which rules apply on HzB_TestServer, and what settings?
The name HzB_TestServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. build & creative is the game mode here, and building in a sandbox, no gathering. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on HzB_TestServer?
The game generates its map: procedural, on HzB_TestServer.
Wipes and dates
On what schedule does HzB_TestServer wipe?
Expect an estimate: HzB_TestServer's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 14 days 14 hours ago. Its tags carry a monthly wipe schedule.
Lists and tags
Which Rust Data filters and lists contain HzB_TestServer?
On Rust Data, HzB_TestServer appears in these lists: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust roleplay servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on HzB_TestServer?
These tags are published by HzB_TestServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): Roleplay server; ^k (Build server): Base design and practice; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join HzB_TestServer?
Enter client.connect 87.180.57.214:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.