Offline 87.185.59.211:28015 checked 23d ago
MeRatlos_Test
Connect
srv = rust.server("87.185.59.211:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 87.185.59.211:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 15:59 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 580/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 34/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 69/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 304/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 123/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 127/225 |
Quick answers
From the figures on this page.
Population data
How does MeRatlos_Test compare in the rankings?
Over the last seven days MeRatlos_Test sits at #15,991 on player hours, in the top 71% of ranked servers.
What population does MeRatlos_Test carry?
MeRatlos_Test returns no live count at this refresh, having last been seen 23 days 5 hours ago.
Server facts
What Rust version does MeRatlos_Test run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by MeRatlos_Test. The protocol has to match before you can join, and Steam does the updating.
How reliable is MeRatlos_Test, and is it online now?
Offline now for MeRatlos_Test, last seen 23 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.
Which location does MeRatlos_Test run from?
No region is published by MeRatlos_Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 87.185.59.211:28015 is its address.
Rules, settings, map
Which settings and rules does MeRatlos_Test run?
The name MeRatlos_Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on MeRatlos_Test?
A procedural map runs on MeRatlos_Test, generated by the game.
Wipe data
When does MeRatlos_Test wipe, and how often?
Too few wipes are on record for MeRatlos_Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 6 hours ago.
Tags, lists
Which Rust Data filters and lists contain MeRatlos_Test?
On Rust Data, MeRatlos_Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on MeRatlos_Test?
These tags are published by MeRatlos_Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join MeRatlos_Test?
The manual route: launch Rust, F1, then client.connect 87.185.59.211:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.