Rust Data

rustdata.spaceservers87.185.59.211:28016.ipynb

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Offline 87.185.59.211:28015 checked 23d ago

MeRatlos_Test

Connect

srv = rust.server("87.185.59.211:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,991 # top 71%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.185.59.211:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 15:59 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average580/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average34/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average69/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average304/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average123/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average127/225

Quick answers

From the figures on this page.

Population data

How does MeRatlos_Test compare in the rankings?

Over the last seven days MeRatlos_Test sits at #15,991 on player hours, in the top 71% of ranked servers.

What population does MeRatlos_Test carry?

MeRatlos_Test returns no live count at this refresh, having last been seen 23 days 5 hours ago.

Server facts

What Rust version does MeRatlos_Test run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by MeRatlos_Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is MeRatlos_Test, and is it online now?

Offline now for MeRatlos_Test, last seen 23 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.

Which location does MeRatlos_Test run from?

No region is published by MeRatlos_Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 87.185.59.211:28015 is its address.

Rules, settings, map

Which settings and rules does MeRatlos_Test run?

The name MeRatlos_Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on MeRatlos_Test?

A procedural map runs on MeRatlos_Test, generated by the game.

Wipe data

When does MeRatlos_Test wipe, and how often?

Too few wipes are on record for MeRatlos_Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 6 hours ago.

Tags, lists

Which Rust Data filters and lists contain MeRatlos_Test?

On Rust Data, MeRatlos_Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on MeRatlos_Test?

These tags are published by MeRatlos_Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join MeRatlos_Test?

The manual route: launch Rust, F1, then client.connect 87.185.59.211:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,657 players 11,832 servers online