Online 87.191.177.53:28017 checked 8m ago
My Rust server | Powered by AMP
Connect
srv = rust.server("87.191.177.53:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 06:17 UTC18d ago | 1 | NaN | running | 0 |
| 1 | Fri 18 Sep, 12:43 UTC41d ago | 1 | halved by day 1 | 22.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6738
- map
- Procedural Map
- size
- 4500
- seed
- 6738
Server
srv.info()- address
- 87.191.177.53:28017
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 06:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 366/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 459/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 981/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 59/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 989/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 27/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Rust server | Powered by AMP rank?
Rank #15,327 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.
What population does My Rust server | Powered by AMP carry?
Current row: 0 players on My Rust server | Powered by AMP, against 100 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on My Rust server | Powered by AMP?
Server fps over the last 48 hours averages 117; the floor is 90. Entity numbers reached 111,922, and that includes buildings, deployables and the rest. Memory peaked at 4,436 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is My Rust server | Powered by AMP on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by My Rust server | Powered by AMP. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Rust server | Powered by AMP, and is it up?
Online is the state at the latest refresh for My Rust server | Powered by AMP. Count back 5 days 8 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does My Rust server | Powered by AMP run from?
For My Rust server | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 87.191.177.53:28017 is its address.
Settings and map
Which settings and rules does My Rust server | Powered by AMP run?
The name My Rust server | Powered by AMP carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has My Rust server | Powered by AMP selected?
Size 4,500, seed 6738: the procedural map on My Rust server | Powered by AMP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does My Rust server | Powered by AMP wipe, and how often?
A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 18 days 10 hours ago.
What is wipe day on My Rust server | Powered by AMP like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?
These Rust Data lists include My Rust server | Powered by AMP: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Rust server | Powered by AMP?
The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to My Rust server | Powered by AMP?
The manual route: launch Rust, F1, then client.connect 87.191.177.53:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.