Offline 87.192.103.104:28015 checked 11d ago
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
Connect
srv = rust.server("87.192.103.104:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 16:05 UTC11d ago | 0 | NaN | running | 0 |
| 1 | Fri 9 Oct, 16:05 UTC18d ago | 1 | halved by day 2 | 7 days | 0 |
| 2 | Thu 8 Oct, 21:22 UTC19d ago | 1 | NaN | 0.8 days | 0 |
| 3 | Fri 2 Oct, 16:04 UTC25d ago | 0 | NaN | 6.2 days | 0 |
| 4 | Thu 1 Oct, 23:03 UTC FW26d ago | 0 | NaN | 0.7 days | 0 |
| 5 | Sat 26 Sep, 20:54 UTC31d ago | 0 | NaN | 5.1 days | 0 |
| 6 | Fri 25 Sep, 16:05 UTC32d ago | 1 | NaN | 1.2 days | 0 |
| 7 | Fri 18 Sep, 16:05 UTC39d ago | 0 | NaN | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1172717498
- map
- Procedural Map
- size
- 4000
- seed
- 1172717498
Server
srv.info()- address
- 87.192.103.104:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 16:05 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 714 on average | 484/500 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 535 on average | 317/325 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 345 on average | 220/250 |
| 3 | Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 322 on average | 10/100 |
| 4 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 320 on average | 169/190 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 295 on average | 180/1000 |
Quick answers
From the figures on this page.
Population
What position does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf take in the server rankings?
Over the last seven days RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf sits at #15,180 on player hours, in the top 70% of ranked servers.
How many players does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf hold at once?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf returns no live count at this refresh, having last been seen 11 days 2 hours ago.
Server facts
What Rust version does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf run?
Rust network protocol 2634 and build 167231 on Linux is what RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, and is it up?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is offline at this refresh; the last response came 11 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf hosted?
For RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 87.192.103.104:28015 is its address.
Rules, settings, map
Which rules apply on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, and what settings?
2x gather is what the name states, and the name is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf loaded?
The game generates the map on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: procedural, size 4,000, seed 1172717498. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipe, and how often?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 days 7 hours ago.
On RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.
Lists and tags
Where does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf appear among Rust Data lists and filters?
These Rust Data lists include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the server tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
Read by the game's server browser, the tags RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
The manual route: launch Rust, F1, then client.connect 87.192.103.104:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
