Rust Data

rustdata.spaceservers87.192.103.104:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 87.192.103.104:28015 checked 11d ago

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf

2x moddedoxide

Connect

srv = rust.server("87.192.103.104:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,180 # top 70%
last wipe 11d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 16:05 UTC11d ago 0 NaN running 0
1 Fri 9 Oct, 16:05 UTC18d ago 1 halved by day 2 7 days 0
2 Thu 8 Oct, 21:22 UTC19d ago 1 NaN 0.8 days 0
3 Fri 2 Oct, 16:04 UTC25d ago 0 NaN 6.2 days 0
4 Thu 1 Oct, 23:03 UTC FW26d ago 0 NaN 0.7 days 0
5 Sat 26 Sep, 20:54 UTC31d ago 0 NaN 5.1 days 0
6 Fri 25 Sep, 16:05 UTC32d ago 1 NaN 1.2 days 0
7 Fri 18 Sep, 16:05 UTC39d ago 0 NaN 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1172717498
Map of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
map
Procedural Map
size
4000
seed
1172717498
Open on RustMaps

Server

srv.info()
address
87.192.103.104:28015
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 16:05 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
British Rust server in Manchester Max team Limit 4 2 x gather and stack Faster Smelting/Crafting/Recycling Shared Blueprint active admins Timed WORKBENCH ACCESS NO OFFLINE RAIDING rs01KQdaozJ(0S&A80S>)}

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 714 on average484/500
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 535 on average317/325
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 345 on average220/250
3Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average10/100
4EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 320 on average169/190
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 295 on average180/1000

Quick answers

From the figures on this page.

Population

What position does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf take in the server rankings?

Over the last seven days RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf sits at #15,180 on player hours, in the top 70% of ranked servers.

How many players does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf hold at once?

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf returns no live count at this refresh, having last been seen 11 days 2 hours ago.

Server facts

What Rust version does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf run?

Rust network protocol 2634 and build 167231 on Linux is what RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, and is it up?

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is offline at this refresh; the last response came 11 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf hosted?

For RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 87.192.103.104:28015 is its address.

Rules, settings, map

Which rules apply on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, and what settings?

2x gather is what the name states, and the name is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf loaded?

The game generates the map on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: procedural, size 4,000, seed 1172717498. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipe, and how often?

RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 days 7 hours ago.

On RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.

Lists and tags

Where does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf appear among Rust Data lists and filters?

These Rust Data lists include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

Read by the game's server browser, the tags RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?

The manual route: launch Rust, F1, then client.connect 87.192.103.104:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players The server lists 200 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,957 players 11,743 servers online