Rust Data

rustdata.spaceservers87.192.103.104:28018.ipynb

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Offline 87.192.103.104:28017 checked 8d ago

Rusty Duck test server

Connect

srv = rust.server("87.192.103.104:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,256 # top 69%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct11 Oct19 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 20:55 UTC30d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1412267824
Map of Rusty Duck test server
map
Procedural Map
size
4500
seed
1412267824
Open on RustMaps

Server

srv.info()
address
87.192.103.104:28017
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 20:55 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average710/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average58/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average99/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average403/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average217/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average181/250

Quick answers

From the figures on this page.

Population data

How does Rusty Duck test server compare in the rankings?

Rank #15,256 on seven-day player hours for Rusty Duck test server, within the top 69% of all ranked servers.

What population does Rusty Duck test server carry?

The current row shows Rusty Duck test server offline; the last response was 8 days 23 hours ago.

Server data

What is the Rust version on Rusty Duck test server?

The build is Rust network protocol 2634 and build 166165 on Linux, run by Rusty Duck test server. The protocol has to match before you can join, and Steam does the updating.

Is Rusty Duck test server up, and what does its uptime show?

Offline now for Rusty Duck test server, last seen 8 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 17 September 2026.

In which location is Rusty Duck test server hosted?

No region is published by Rusty Duck test server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 87.192.103.104:28017.

Settings and map

Which rules apply on Rusty Duck test server, and what settings?

No gather rate appears in the name: Rusty Duck test server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Rusty Duck test server selected?

Rusty Duck test server runs a procedural map of size 4,500 with seed 1412267824, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Rusty Duck test server wipe?

Too few wipes are on record for Rusty Duck test server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 30 days 23 hours ago.

What is wipe day on Rusty Duck test server like?

The average peak over recent wipes is 0 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Rusty Duck test server appear among Rust Data lists and filters?

The Rust Data lists that Rusty Duck test server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rusty Duck test server?

These tags are published by Rusty Duck test server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166165 (Build): The server runs build 166165; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Rusty Duck test server?

In Rust, F1 opens the console: type client.connect 87.192.103.104:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs166165,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players The server lists 20 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166165
Build The server runs build 166165.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,249 players 11,849 servers online