Rust Data

rustdata.spaceservers87.192.230.75:28017.ipynb

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Online 87.192.230.75:28015 checked 10m ago

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10

trio weekly wipes vanillaoxide

Connect

srv = rust.server("87.192.230.75:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 5/200 # 2% full
7-day average 10 # peak 34
rank #1,020 # top 5%
last wipe 5d ago # weekly schedule
next wipe 1d 4h # Fri 30 Oct, 14:53 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, and #109 of the trio servers (top 17%). Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 14:53 UTC, in 1d 4h. # Every Friday at 14:53 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak37players, last three wipes
crowd held0%else halves by day 3

Coming wipes

inatkind
01d 4hFri 30 Oct, 14:53 UTCwipe
17d 8hThu 5 Nov, 19:00 UTCFW force wipe
28d 4hFri 6 Nov, 14:53 UTCwipe
315d 4hFri 13 Nov, 14:53 UTCwipe
422d 4hFri 20 Nov, 14:53 UTCwipe
529d 4hFri 27 Nov, 14:53 UTCwipe
635d 8hThu 3 Dec, 19:00 UTCFW force wipe
736d 4hFri 4 Dec, 14:53 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 14:53 UTC5d ago 32 NaN running 3
1 Fri 16 Oct, 14:54 UTC12d ago 36 halved by day 3 7 days 3
2 Fri 9 Oct, 15:00 UTC19d ago 44 halved by day 3 7 days 4
3 Fri 2 Oct, 14:58 UTC26d ago 34 halved by day 3 7 days 7
4 Fri 2 Oct, 08:17 UTC27d ago 34 NaN 0.3 days 0
5 Fri 25 Sep, 15:23 UTC33d ago 16 halved by day 5 6.7 days 7
6 Fri 18 Sep, 15:22 UTC40d ago 30 halved by day 3 7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 746147965
Map of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10
map
Procedural Map
size
3500
seed
746147965
Open on RustMaps

Server

srv.info()
address
87.192.230.75:28015
region
–
max players
200
group limit
trio
wipe schedule
weekly
last wipe
23 Oct 2026, 15:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 136 on average9/150
1Rusticated.com - EU Premium Trio | Thursday WipesEU · trio · weekly · 135 on average22/150
2Rustafied.com - EU Trio - MondayEU · trio · weekly · 118 on average135/150
3[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/28EA · trio · weekly · 112 on average150/200
4Reddit.com/r/PlayRust - EU TrioEU · trio · weekly · 104 on average13/300
5RustForNoobs.com | Solo Duo Trio | Weekly | EUEU · trio · weekly · 84 on average8/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 rank?

Over the last seven days [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 sits at #1,020 on player hours, in the top 5% of ranked servers. The trio group places it at #109.

How full does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 run?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 reports 5 players at this refresh, with 200 slots configured. Over the last seven days it averaged 10 players and peaked at 34. Peak hour in the last 48 hours: 18:00 UTC, mean 21 players.

Server facts

What does performance look like on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

Server fps over the last 48 hours averages 60; the floor is 58. The entity count peaked at 94,245, covering buildings, deployables and the rest of the world. The memory field tops out at 3,702 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. The protocol has to match before you can join, and Steam does the updating.

Is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 up, and what does its uptime show?

Online is the state at the latest refresh for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. A restart about 47 hours ago is what its reported uptime implies. Uptime of 92% across the last 7 full days: 154 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 hosted?

No region is published by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 87.192.230.75:28015.

Rules, settings, map

Which rules apply on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, and what settings?

The name [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 carries no gather rate. Up to 3 players may share a group (trio). Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The plugin count is Oxide. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 selected?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 runs a procedural map of size 3,500 with seed 746147965, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 wipe, and how often?

Wipes on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 run every Friday at 14:53 UTC. The schedule puts the next wipe on Friday 30 October at 14:53 UTC. This world was created 5 days 19 hours ago. Its tags carry a weekly wipe schedule.

On [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, what happens on wipe day?

The average peak over recent wipes is 37 players. Peak population on the latest wipe came 4 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Lists and tags

Which lists on Rust Data hold [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, and which filters?

These Rust Data lists include [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10: Rust community servers, unfiltered, Trio Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the server tags on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

The game's server browser reads these tags from [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts3 (Group limit): The team cap is 3; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

Enter client.connect 87.192.230.75:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rustuz.uz.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players The server lists 200 slots.
ts3
Group limit The team cap is 3.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,753 players 11,714 servers online