Rust Data

rustdata.spaceservers87.205.103.3:28017.ipynb

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Online EU 87.205.103.3:28015 checked 11m ago

[PL]RUST & SCRAP

vanillamoddedoxide

Connect

srv = rust.server("87.205.103.3:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 3
rank #6,651 # top 30% · #1952 in EU
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 08:08 UTC2d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2137
Map of [PL]RUST & SCRAP
map
Procedural Map
size
3000
seed
2137
Open on RustMaps

Server

srv.info()
address
87.205.103.3:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 08:08 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average34/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average37/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average139/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Population

How does [PL]RUST & SCRAP compare in the rankings?

On seven-day player hours [PL]RUST & SCRAP is #6,651 overall and #1,952 in Europe, inside the top 30% of all ranked servers.

What population does [PL]RUST & SCRAP carry?

The sample now reads 0 players for [PL]RUST & SCRAP, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

About the server

How smoothly does [PL]RUST & SCRAP run?

Averaged over 48 hours: 181 server fps, never under 132. Buildings, deployables and all else in the world took the count as high as 47,719 entities. Memory peaked at 1,654 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [PL]RUST & SCRAP run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [PL]RUST & SCRAP. The protocol has to match before you can join, and Steam does the updating.

How reliable is [PL]RUST & SCRAP, and is it online now?

Online is the state at the latest refresh for [PL]RUST & SCRAP. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 64 of 168, 38%. Its earliest recorded date in Rust Data is 21 October 2026.

In which location is [PL]RUST & SCRAP hosted?

The EU tag is what [PL]RUST & SCRAP uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 87.205.103.3:28015 is its address.

Settings and map

What rules and settings are recorded for [PL]RUST & SCRAP?

The name [PL]RUST & SCRAP carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has [PL]RUST & SCRAP selected?

The game generates the map on [PL]RUST & SCRAP: procedural, size 3,000, seed 2137. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does [PL]RUST & SCRAP wipe, and on what schedule?

Too few wipes are on record for [PL]RUST & SCRAP to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 2 days 17 hours ago.

What is wipe day on [PL]RUST & SCRAP like?

Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 7 hours after it began.

Lists and tags

Which lists on Rust Data hold [PL]RUST & SCRAP, and which filters?

On Rust Data, [PL]RUST & SCRAP appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on [PL]RUST & SCRAP hold?

The game's server browser reads these tags from [PL]RUST & SCRAP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join [PL]RUST & SCRAP?

The manual route: launch Rust, F1, then client.connect 87.205.103.3:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,148 players 11,694 servers online