Online EU 87.205.103.3:28015 checked 11m ago
[PL]RUST & SCRAP
Connect
srv = rust.server("87.205.103.3:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 08:08 UTC2d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 2137
- map
- Procedural Map
- size
- 3000
- seed
- 2137
Server
srv.info()- address
- 87.205.103.3:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 08:08 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 34/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 8/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 37/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 139/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Population
How does [PL]RUST & SCRAP compare in the rankings?
On seven-day player hours [PL]RUST & SCRAP is #6,651 overall and #1,952 in Europe, inside the top 30% of all ranked servers.
What population does [PL]RUST & SCRAP carry?
The sample now reads 0 players for [PL]RUST & SCRAP, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.
About the server
How smoothly does [PL]RUST & SCRAP run?
Averaged over 48 hours: 181 server fps, never under 132. Buildings, deployables and all else in the world took the count as high as 47,719 entities. Memory peaked at 1,654 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [PL]RUST & SCRAP run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [PL]RUST & SCRAP. The protocol has to match before you can join, and Steam does the updating.
How reliable is [PL]RUST & SCRAP, and is it online now?
Online is the state at the latest refresh for [PL]RUST & SCRAP. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 64 of 168, 38%. Its earliest recorded date in Rust Data is 21 October 2026.
In which location is [PL]RUST & SCRAP hosted?
The EU tag is what [PL]RUST & SCRAP uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 87.205.103.3:28015 is its address.
Settings and map
What rules and settings are recorded for [PL]RUST & SCRAP?
The name [PL]RUST & SCRAP carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has [PL]RUST & SCRAP selected?
The game generates the map on [PL]RUST & SCRAP: procedural, size 3,000, seed 2137. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does [PL]RUST & SCRAP wipe, and on what schedule?
Too few wipes are on record for [PL]RUST & SCRAP to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 2 days 17 hours ago.
What is wipe day on [PL]RUST & SCRAP like?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 7 hours after it began.
Lists and tags
Which lists on Rust Data hold [PL]RUST & SCRAP, and which filters?
On Rust Data, [PL]RUST & SCRAP appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on [PL]RUST & SCRAP hold?
The game's server browser reads these tags from [PL]RUST & SCRAP: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join [PL]RUST & SCRAP?
The manual route: launch Rust, F1, then client.connect 87.205.103.3:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.