Rust Data

rustdata.spaceservers87.206.249.112:27016.ipynb

Run all rust-data · live

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Offline 87.206.249.112:27015 checked 2d ago

localhost

Connect

srv = rust.server("87.206.249.112:27016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #14,296 # top 64%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct28 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 00:18 UTC2d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.206.249.112:27015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 00:18 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 459 on average134/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average170/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average333/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average14/100
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average589/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average345/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does localhost rank?

Player hours over seven days put localhost at #14,296, in the top 64% of the ranked set.

How many players does localhost hold at once?

localhost returns no live count at this refresh, having last been seen 2 days 2 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is localhost on?

Rust network protocol 2635 and build 168909 on Windows is what localhost runs. Steam updates your game for you, but the protocol must match to join.

How reliable is localhost, and is it up?

Offline now for localhost, last seen 2 days 2 hours ago. Over the last 7 full days the hours up number 6 of 168, 4%. Rust Data logged it first on 28 September 2026.

Which location does localhost run from?

There is no region published for localhost. Rust Data does not look up where the machine stands; it shows where a server says it is. 87.206.249.112:27015 is its address.

Map and rules

Which rules apply on localhost, and what settings?

No gather rate appears in the name: localhost. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has localhost selected?

The game generates its map: procedural, on localhost.

Wipe schedule

When does localhost wipe, and how often?

Too few wipes are on record for localhost to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 7 hours ago.

On localhost, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain localhost?

On Rust Data, localhost appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on localhost hold?

Read by the game's server browser, the tags localhost publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join localhost?

The manual route: launch Rust, F1, then client.connect 87.206.249.112:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,076 players 11,624 servers online