Rust Data

rustdata.spaceservers87.225.111.109:28016.ipynb

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Offline 87.225.111.109:28015 checked 35d ago

AC TEST STAND (insecure)

oxide

Connect

srv = rust.server("87.225.111.109:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,498 # top 68%
last wipe 38d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 12:30 UTC38d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.225.111.109:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 12:30 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average154/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average74/200

Quick answers

From the figures on this page.

Population data

How does AC TEST STAND (insecure) compare in the rankings?

Player hours over seven days put AC TEST STAND (insecure) at #15,498, in the top 68% of the ranked set.

What population does AC TEST STAND (insecure) carry?

Offline now for AC TEST STAND (insecure), with the last sample 35 days 21 hours ago.

About the server

What Rust version does AC TEST STAND (insecure) run?

Rust network protocol 2633 and build 163794 on Windows is what AC TEST STAND (insecure) runs. Joining needs the same protocol on your game; Steam handles the update.

Is AC TEST STAND (insecure) up, and what does its uptime show?

The latest sample has AC TEST STAND (insecure) offline, with a last sighting 35 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

Which location does AC TEST STAND (insecure) run from?

There is no region published for AC TEST STAND (insecure). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 87.225.111.109:28015.

Settings and map

Which rules apply on AC TEST STAND (insecure), and what settings?

The name AC TEST STAND (insecure) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. The plugin count is Oxide. Anti-cheat status: VAC off.

Which map has AC TEST STAND (insecure) loaded?

A procedural map runs on AC TEST STAND (insecure), generated by the game.

Wipes and dates

When does AC TEST STAND (insecure) wipe, and on what schedule?

The record for AC TEST STAND (insecure) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 38 days 17 hours ago, and that is the one in play.

What is wipe day on AC TEST STAND (insecure) like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does AC TEST STAND (insecure) appear among Rust Data lists and filters?

The Rust Data lists that AC TEST STAND (insecure) fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

How should you read the server tags on AC TEST STAND (insecure)?

These tags are published by AC TEST STAND (insecure) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to AC TEST STAND (insecure)?

Enter client.connect 87.225.111.109:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,162 players 11,622 servers online