Offline 87.227.33.204:28015 checked 37d ago
Flying Pigs
Connect
srv = rust.server("87.227.33.204:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 87.227.33.204:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 18:55 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 237/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 138/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 30/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 0/200 |
Quick answers
From the figures on this page.
Population data
How does Flying Pigs compare in the rankings?
Over the last seven days Flying Pigs sits at #13,237 on player hours, in the top 58% of ranked servers.
How many players does Flying Pigs hold at once?
Flying Pigs returns no live count at this refresh, having last been seen 37 days 5 hours ago.
Server facts
Which Rust version is Flying Pigs on?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Flying Pigs. Steam updates your game for you, but the protocol must match to join.
How reliable is Flying Pigs, and is it online now?
Flying Pigs is offline at this refresh; the last response came 37 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 19 September 2026.
Where does Flying Pigs sit?
No region is published by Flying Pigs. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 87.227.33.204:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Flying Pigs?
You will not find a gather rate in the string Flying Pigs. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Flying Pigs selected?
The game generates its map: procedural, on Flying Pigs.
Wipe data
When does Flying Pigs wipe, and on what schedule?
Too few wipes are on record for Flying Pigs to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 39 days 6 hours ago, and that is the one in play.
Lists and tags
Where does Flying Pigs appear among Rust Data lists and filters?
On Rust Data, Flying Pigs appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Flying Pigs?
These tags are published by Flying Pigs and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Flying Pigs?
In Rust, F1 opens the console: type client.connect 87.227.33.204:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.