Rust Data

rustdata.spaceservers87.248.191.79:28017.ipynb

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Offline 87.248.191.79:28015 checked 33d ago

TEST

Connect

srv = rust.server("87.248.191.79:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,087 # top 61%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
87.248.191.79:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 20:31 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average248/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average172/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average78/200

Quick answers

From the figures on this page.

Player counts

How does TEST compare in the rankings?

Over the last seven days TEST sits at #14,087 on player hours, in the top 61% of ranked servers.

What population does TEST carry?

Offline now for TEST, with the last sample 33 days 10 hours ago.

About the server

What Rust version does TEST run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it online now?

The latest sample has TEST offline, with a last sighting 33 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 23 September 2026.

In which location is TEST hosted?

No region is published by TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. 87.248.191.79:28015 is its address.

Map and rules

Which rules apply on TEST, and what settings?

You will not find a gather rate in the string TEST. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has TEST loaded?

The game generates its map: procedural, on TEST.

Wipe schedule

When does TEST wipe, and on what schedule?

A rhythm cannot be read from the wipes of TEST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 35 days 10 hours ago.

Tags and filters

Which lists on Rust Data hold TEST, and which filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join TEST?

Enter client.connect 87.248.191.79:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,895 players 11,615 servers online