Offline 87.248.238.0:28015 checked 20d ago
Timeweb Cloud
Connect
srv = rust.server("87.248.238.0:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 87.248.238.0:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 10:55 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 517/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 262/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 101/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 113/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Timeweb Cloud rank?
Over the last seven days Timeweb Cloud sits at #13,672 on player hours, in the top 62% of ranked servers.
How full does Timeweb Cloud run?
Timeweb Cloud returns no live count at this refresh, having last been seen 20 days 2 hours ago.
Server facts
What Rust version does Timeweb Cloud run?
Version Rust network protocol 2634 and build 167058 on Windows is reported by Timeweb Cloud. The protocol has to match before you can join, and Steam does the updating.
How reliable is Timeweb Cloud, and is it up?
Timeweb Cloud is offline at this refresh; the last response came 20 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 7 October 2026.
In which location is Timeweb Cloud hosted?
For Timeweb Cloud, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 87.248.238.0:28015 is its address.
Map and rules
Which rules apply on Timeweb Cloud, and what settings?
No gather rate appears in the name: Timeweb Cloud. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on Timeweb Cloud?
The game generates its map: procedural, on Timeweb Cloud.
Wipes and dates
When does Timeweb Cloud wipe, and how often?
Too few wipes are on record for Timeweb Cloud to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 12 hours ago.
Tags, lists
Which lists on Rust Data hold Timeweb Cloud, and which filters?
On Rust Data, Timeweb Cloud appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Timeweb Cloud?
Read by the game's server browser, the tags Timeweb Cloud publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Timeweb Cloud?
The manual route: launch Rust, F1, then client.connect 87.248.238.0:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.